Me too. It's just wonderful It will be really funny to try to kill the zombies with such great animations (need a beta-tester? ).
You are right. This is certainly not final SFX... We are assembling more info soon. Some prelim. infos: There is a campaign mode and the game comes with the first campaign. Weapons/specials can be earned and upgraded in a campaign and then also be used in the other game modes, which are "Endless Siege" and "Sandbox". The latter is just to do some fun stuff with the splatter engine. Frequent upgrades, both free and as in-game-purchase are planned.
Cool, I like the ideas of unlocking weapons in campaign to use in an Endless Siege mode...that definitely sounds like fun. I hope there will be stat tracking like number of zombies killed, number killed with a particular weapons, # waves survived in endless siege, fun stuff like that. Also, will there be local or global scoring leaderboards...just went through the whole thread and didn't see anything mentioning this.
Poor zombies They'll lose their heads with this mode All the infos sound good for the moment. Some achievements and online leaderboards could be nice, I hope they are on the "to do list"
Just put openfeint or plus+ in this and i w'ouldnt ask for more! (of course I didnt mean that, but yeah, every game shold have either one of those now!)
Yes, we are integrating community tools for achievements/ leaderboards. The campaign includes achievements but there is no real score. The player collects stars, which can be used to upgrade weapons/specials after a level is mastered. Earning specials is largely achievement based. In endless siege it is all about maximizing headcount and this goes to a leaderboard. @BetaTesters: We will get back to this and announce upcoming beta test phase here.
With everything I have heard about this game it looks like it will truly be a great game, just two major question that I was desperate to ask - what would you be aiming to make the price( rough estimate?) what date would you be aiming to release this? Cheers
I am an experienced beta tester btw about your question for a flying zombie how about a jumping zombie like in hl2 ravenholm level?
As would I. Been following you on twitter since the beginning and been viewing this thread for a while. I've tested several games now as well, so if needed, let me know
Can i be a beta tester 1st i read the zombie survival guide and i love zombies sooooooooo ****ing much!!!!!!!!!!!!!!!! 2nd ive designed flash games before ( lost em due to comp switch and now working on zombie rpg) so i van be of some what help ive even made a 3d fps engine with physics with blender and ive done movie effects. 3rd i love ragdolls and gore(fallout 3 & borderlands ftw) 4th im nice but not afraid to point stuff oit and i give good subjestions. 5th look at my name. PLEASE LET ME BETA TEST!!!
Some advice: (1) your too desperate; (2) please learn to spell; (3) making games has nothing to do with beta testing; (4) be professional and give logical advice/suggestions if you want devs to be impressed with your beta testing skills. Btw Zombie this game looks super cool; can't wait =)