Fingers crossed.... Fingers crossed this isn't a let-down.... I feel a bit let down by the length of 'Underworlds'. I wish Square Enix would release a proper RPG ....
My friend got Underworlds and finished it even quicker than that. He said it was good but way too short. I have a feeling Zenonia wont be a let down. Cant wait for the release!
I have played it for at least 6 hours already and I am no where near done (with Zenonia) trust me no worries on length.
I just finished Chronicles Of Inotia last night.......I kicked its' *ss! I have a habit of buying games late haha. But, I do want this RPG. I have a feeling it will be epic
been following gamevil on their twitter page and found this great interview article. http://www.pocketgamer.co.uk/r/iPhone/Zenonia/news.asp?c=12865
You're new, so this is just an FYI, but you might want to check out the rules: The Rules (or Don't Do These Or You'll Get Banned). Specifically, the one about Please avoid correcting spelling and grammar... By the way, I won't give any specifics, because I'm sure I probably shouldn't, but from what I've played so far Zenonia is pretty awesome (unfortunately, the version I'm testing isn't 100% translated yet)...
What do they mean by "assist user communites"? Rankings? Multiplayer? Mods? And that part about looking into the iPhone/iPod touch 3.0 API to "see if we could implement the rest of the features from the original game", what the hell, so we don't get ALL of the features from the original game?
I will add this to my feedback for you. However it is not really a probelm when playing it. If you all have any suggestions based on the video I would be glad to pass them on.
Typo: "Keep your head up!Your father is looking..." and "Don't you see I'm trying to concentrate!Go away..." needs a space after the exclamation mark to separate the sentences. It's a VERY common mistake in translations actually. I wish you could move diagonally. The quick menu between the dpad and action button should allow you to slide your finger along the boxes and show you an enlarged image of the icon. Otherwise your finger keeps blocking what you selected. The ingame main menu that you use to level up, use items and such need to be navigated in similar fashion, instead of using the dpad. Swiping around and viewing enlarged image previews should be standard. These menus also look very bland, like a holdover from old J2ME cell phone games. It's jarring switching between detailed drawing and animation of the game and the lameness of the menus. Definately need to be redone with pizazz.
Ok it is still in the process of translation so typos are not an issue yet. I too thought you should be able to move diagonally but it is surprisingly not a big deal and the 4 way controls actually work well. I will pass on your opinions about swipe controls for the menus which I too think should be and option but the use of the d-pad is faster when you get used to it and it works similarly to a regular mobile RPG because of it. I will tell them about adding pizazz to the menu as well Oh and the icon has been a hot topic among the testers too. Most think it should be changed and Regret definitely seems to be the best (and most spoken of) alternative.
Honestly I don't care who they change it to just so long as they change it because I do not like the current one.