What should be awared when drafting the game description?

Discussion in 'Public Game Developers Forum' started by ylyu5, Jan 4, 2010.

  1. Sinecure Industries

    Sinecure Industries Well-Known Member

    Great fixes, Manojalpa. I'm sure once we see the game we might be able to tweak it more but that works. Sorry I didn't get back to your PM ylyu5 but you got taken care of.
     
  2. ylyu5

    ylyu5 Well-Known Member

    Sep 17, 2009
    91
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    Game Producer
    Hong Kong
    Thanks Manojalpa and don't feel sorry Sinecure Industries, in fact I am already very happy to have so many people concerns with my situation:)
     
  3. Mr Jack

    Mr Jack Well-Known Member

    Manojalpa's corrections are spot on.

    There are a couple of stylistic things I'd do differently: reject or accept at your preference.

    I'd replace "Every time you step on a platform you will restore some HP. This is the only way to keep yourself healthy!" with "Keep stepping on new platforms to stay alive!". I think it communicates the same idea but is more actively phrased and snappy.

    Are BOOST JET, BALLOON and SHIELD powerups? Then I'd say "- Collect BOOST JET, BALLOON and SHIELD powerups to travel deeper!"

    "5 different difficulties are included!" seems a slightly clumsy phrasing to me, I'd use "caters for all skill levels with 5 difficulty settings!"
     
  4. Manojalpa

    Manojalpa Active Member

    Dec 5, 2009
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    Game Producer
    Ithaca, NY
    Great additions, Jack. Those are definitely more catchy :)
     
  5. ylyu5

    ylyu5 Well-Known Member

    Sep 17, 2009
    91
    0
    0
    Game Producer
    Hong Kong
    Thanks Jack. :)
    I will inlcude these change in my description!
     

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