uBoot - upcoming submarine game

Discussion in 'Upcoming iOS Games' started by bootant, Oct 25, 2009.

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  1. bootant

    bootant Well-Known Member

    Aug 30, 2008
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    Strange! Scrolling speed increases with each level.
    May be we should increase it more dramatically?
     
  2. bootant

    bootant Well-Known Member

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    Nigh level is a very good idea.

    Actually
    Path is less and less straight when you advance through levels
     
  3. Prab

    Prab Moderator
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    By what percentage does it increase at the moment?
     
  4. bootant

    bootant Well-Known Member

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    around 10%
     
  5. Fletch

    Fletch Well-Known Member

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    I think why people may not notice the speed change, is that since it just gradually increases each level, you sort of adapt each time...so you never really recognize it. however, if you go back to the first level, after playing the 15, you can certainly feel the difference ;)
     
  6. Devilishly Good

    Devilishly Good Well-Known Member

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    hmmm, it must be a pretty subtle change then, but if you increased it too much I think that would prove to be too deadly especially when combined with the increased up and down motion of the enemies and the enemies themselves seem quicker to me...unless that is where I'm seeing the increased scrolling speed?
     
  7. Prab

    Prab Moderator
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    Yeah... Balancing a game is always quite tricky...

    Alternatively, what you can do is for every other level, increase speed by 20 % and for every other level, increase the obstacle (type / number). Its like how in Run! you only get a new obstacle every other level. This would actually achieve the same effect, but players may actually get to "feel" the speed increase more.
     
  8. bootant

    bootant Well-Known Member

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    I think you are right
     
  9. bootant

    bootant Well-Known Member

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    Very good idea! Thanks!
     
  10. bootant

    bootant Well-Known Member

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  11. Prab

    Prab Moderator
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    Awesome art! I thought the animated versions in the game video were great. But the static art looks even better :D
     
  12. bootant

    bootant Well-Known Member

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    these images look better because they are bigger :)
    we need a bigger iPhone screen may be 15" or may be even 20" ;)
     
  13. Prab

    Prab Moderator
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    Lets hope the upcoming rumored Apple tablet can play games then :p
     
  14. sic

    sic Well-Known Member

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    saw the first few minutes of the video. reminds of of the water-level in super mario bros.

    and what does the question mark and the "X" icon do? i think those buttons should not be on the gameplay itself along with the mute icon. :) it should be hidden like inside a pause button.
     
  15. bootant

    bootant Well-Known Member

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    X is a screwdriver and a wrench (options)
    ? is help
     
  16. bootant

    bootant Well-Known Member

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    i never seen water-level in super mario bros
    it would be interesting to see it
     
  17. bootant

    bootant Well-Known Member

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    that would be fantastic :)
     
  18. bootant

    bootant Well-Known Member

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    We have a name for this new game.
    uBoot is the official name of our upcoming submarine game.
     
  19. bootant

    bootant Well-Known Member

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    Free version of uBoot was submitted to AppStore!
    We continue working on FULL version of this game :)
     
  20. Fletch

    Fletch Well-Known Member

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    Didn't see this coming...but cool:cool:

    What did you include in the free version?
     

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