Where are they I am a dying fish right now I'm living off of samples and I really don't understand. How did you learn?
http://www.cocos2d-iphone.org/api-ref/0.7.3/ I started using only UIKit and pretty much just learnt what I needed to know as I went. However, I would recommend reading up on memory management fully from the word go as it will save you a lot of headaches down the line. After doing a project using only UIKit and some of the deeper API's (Core Graphics, Core Animation etc.) I then started using cocos2d for the next project. To learn cocos I mainly use the provided examples in the library, the API reference and I look into the source code itself if I need to.
Oh and I have noticed cocos has now release v0.8 but have not yet uploaded the latest docs. Furthermore action handling in v0.8 appears to have changed so that code snippet I posted before probably doesn't work anymore! Or if it does it's probably not the correct way to do it.
Well I'll attempt to I have no background expirience in anything so do you think cocos would work for me? I'm sorta understanding but I don't get how to execute the APIs. I get how they work but the code example at the end doesn't help me.