Trying to work views in 3.0

Discussion in 'Public Game Developers Forum' started by Drenguin, Jul 14, 2009.

  1. Drenguin

    Drenguin Well-Known Member

    Jan 10, 2009
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    Where are they I am a dying fish right now I'm living off of samples and I really don't understand. How did you learn?
     
  2. PixelthisMike

    PixelthisMike Well-Known Member

    http://www.cocos2d-iphone.org/api-ref/0.7.3/

    I started using only UIKit and pretty much just learnt what I needed to know as I went. However, I would recommend reading up on memory management fully from the word go as it will save you a lot of headaches down the line.

    After doing a project using only UIKit and some of the deeper API's (Core Graphics, Core Animation etc.) I then started using cocos2d for the next project. To learn cocos I mainly use the provided examples in the library, the API reference and I look into the source code itself if I need to.
     
  3. PixelthisMike

    PixelthisMike Well-Known Member

    Oh and I have noticed cocos has now release v0.8 but have not yet uploaded the latest docs. Furthermore action handling in v0.8 appears to have changed so that code snippet I posted before probably doesn't work anymore! Or if it does it's probably not the correct way to do it.
     
  4. Drenguin

    Drenguin Well-Known Member

    Jan 10, 2009
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    Well I'll attempt to I have no background expirience in anything so do you think cocos would work for me? I'm sorta understanding but I don't get how to execute the APIs. I get how they work but the code example at the end doesn't help me.
     

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