good feedback i was wondering what you guys thought about the rating, my impressions and my score. too harsh? too soft? ect.... so you think 7/10 would be a more accurate assessment? ill give it a 6 your right 5 does seem kinda in odds with my overall review (im still new at this whole scoring thing btw) the no-brainer part was for people who were interested in buying the game based off of its "charm" alone (which is def worth the 99c IMO) but i made it clear that the overall gameplay is mediocre and lacking...
i got a question..... since im new i decided to write reviews for multiple sites assuming its cool with the "bosses" of course, would it be acceptable to post the same review across all the sites? since i did source the game myself... or is that generally frowned upon?
I'm looking for help on Game Reviews for our www.dogtownstudios.com. Let me know if you're interested in discussing! Cheers, Rasmus
sure im interested hahaha your a popular person. i tried to pm you but your all out of room, when you get a chance hit me up with a pm or clear some space so i can send you a message thx D
hey guys sorry to bounce up an old thread but.... I was wondering.... what kinds of systems you guys use when considering a score for your game reviews? on specific aspects such as graphics, presentation ect? and the overall final score? all advice, feedback, and suggestions would be greatly appreciated. thx
Uh, we follow O.A.T.S. Can you get on your Gmail? Need to discuss an important issue (don't worry, you're not fired. )
@ The Bat Outta Hell - Why? Give the kid a break, as he says himself "you've got to start somewhere." Also if you'd bothered to read any of Cubytes' reviews you'd be better informed. Personally I reckon he's got raw talent and, perhaps most importantly, a unique voice/writing style. Everyone's a bleedin' critic...
/applauds. By the "14-year-old" TBOH meant me. (I'm 15, get it right!) And yes, Derik (cubytes) is a great writer and we're glad to have him.
Off topic, but I have been curious about this for a while. Exactly what kind of love have you been giving to your games?