Ain't no fooling the Wobblez! Tomorrow, tomorrow, we'll submit, tomorrow, it's only a day away! Wobblez!
You're a good man - it's not true what they say about you! I just tried Legend mode for the first time and got my backside handed to me TWICE in five minutes. Is it even possible to get beyond level 1 in this mode?
Yup it is, of course, since VeganTnT already finished Legend mode... but certainly, the first major challenge of Legend mode is surviving the first floor! That's one thing I really enjoy about it. It really does feel like you just entered a dangerous dungeon.
That much is true. Any tips on levelling up to a safe number so I can at least engage in battle somehow without getting hacked to death? I'm just running around trying to pick up stuff but getting done by enemies I can't see until I'm in their line of sight (a feature I'm taking credit for by the way! )
TIP: Don't die. Also, use your agility potion if you need it. Look for an invisibility or shield spell, and then run around collecting gold, disarming traps, and backstabbing enemies from the shadows until you hit level 2.
Doffie... oh, did you mean this old thing? Sword of Fargoal Legends Welcome to Sword of Fargoal® Legends,**WINNER "BEST RETRO GAME" 2010 BEST APP EVER AWARDS (iPad version)*… $2.99 Buy Now Watch Media DetailsWelcome to Sword of Fargoal® Legends,**WINNER "BEST RETRO GAME" 2010 BEST APP EVER AWARDS (iPad version)** The classic dungeon crawler adventure, now reimagined in a brand new HD adaptation for the iPad!Explore the perilous dungeon in your attempt to rescue the Sword of Fargoal. It is said to be hidden deep on the 20th level and guarded by a host of monsters and other powerful foe, but you must avoid devilish traps, wrong turns, and other obstacles along your way. Once you find the Sword you must make it out alive before the walls begin to collapse around you!You embark on a new quest each time you begin a new character! The entire dungeon is generated randomly each time, giving a satisfying, infinitely-replayable experience to both retro gamers and newcomers alike. Originally developed over 25 years ago for the C64 (and other classic Commodore computers) it is a perfect old school adventure with amazing new graphics, original music, and retro-inspired sounds.★ PACKED WITH NOSTALGIA, PERFECT FOR DUNGEON CRAWLER NEWCOMERSSelected as one of the "Best iPhone Games" by TouchArcade's 2009 Buyer's Guide (5-stars)"This game is really worth its price and even more. There are games you pay 5 to 10 bucks for and they aren't nearly as addicting as Sword of Fargoal is. I hadn't more fun with the last RPGs I played.""This is one game that is not to be missed, and I could kick myself for waiting so long to get this. So do yourself a favor and instead of kicking yourself later, just go and get this."— Fans from TouchArcade forum“Sword of Fargoal is one of the best loved roguelike games ever to light up a CRT … Those who've never played a dungeon crawler before might just find themselves drawn in to Sword of Fargoal"— TouchArcade“It's playable and addictive … certainly one of the best mini-adventures you can get.”— iPhone-Gamer.net★ NEVER THE SAME GAME TWICE✔ Completely randomly generated — different every time!✔ Over 20 Dungeon levels & 100 unique dungeon maps per game✔ Over 28 monster types with special abilities, weapons, & spells✔ Hidden traps & treasures, gold, spells & potions✔ Subtle 3D dungeon with cool “retro” top-down map✔ Full zoom, tap, & swipe intuitive on-screen movement✔ All original music by British composer, Daniel Pemberton✔ Or play your own music while you go on your quest✔ Animations by Emmy-winning animator, Charlie Canfield✔ Crystal social gaming platform fully-integrated!★ REACH NEW DEPTHS OF HIGH DEF GAMEPLAY ON IPADThe touchscreen controls on the iPad’s big and beautiful screen bring you into the dungeon crawling action like never before as you attempt to reclaim the Sword of Fargoal from the infamous 20th level of the dungeon.Along the way you gain experience points battling the terrifying creatures lurking in the depths of this treacherous dungeon, with a cunning array of magic spells and potions to help you when swords and brute force fail.Simple click- and pinch-zoom scaling lets you view an entire dungeon level or zoom in close to the action!New themed maps and episodic adventures are added via regular updates, including future in-app purchases such-as the original C64 version tiles!★ EXPLORE SWORD OF FARGOAL FURTHERWebsite: http://www.fargoal.com/ Trailer: www.youtube.com/swordoffargoal Return to the HD dungeon in a brand new iPad adaptation of the classic retro adventure game! Information Seller: Genre:Adventure, Role Playing Release:Apr 01, 2010 Updated:Nov 30, -0001 Version: Size:0.0 TouchArcade Rating:Unrated User Rating: (3) Your Rating:unrated Compatibility:HD Universal bluewomble88 Well-Known Member Nov 8, 2009 786 4 18 #1447 bluewomble88, Apr 1, 2010 I'll give you lots of money to submit the update tonight * * Not a promise Seriously, wish I could afford an ipad, it would be pretty epic playing this on a bigger screen. Did I see somewhere in this thread talk of a PC version? Boardumb Administrator Staff Member Patreon Silver Patreon Gold Apr 14, 2009 8,964 880 113 THE BOSS Sacramento, CA #1448 Boardumb, Apr 1, 2010 Please tell me something very similar is coming out for the Mac. Don't force my broke ass to buy an iPad please And Crystal integration?! Is that coming for the regular app as well? Me likey Crystal Madgarden Well-Known Member Mar 10, 2009 1,681 2 0 Galactic Game Creation Overlord Kitchener, ON http://www.madgarden.net #1449 Madgarden, Apr 1, 2010 Yep, we still plan to do PC/Mac etc. versions too... and we have more Fargoal stuff planned as well. As for Crystal, yes it is very likely that it will make its way into the iPhone version also, in the next-next update (i.e. after the WOBBLEZ SPECIAL DELUXE BUGFIX PLUS PRO GOLD update) bluewomble88 Well-Known Member Nov 8, 2009 786 4 18 #1450 bluewomble88, Apr 1, 2010 I'm listening...... Madgarden Well-Known Member Mar 10, 2009 1,681 2 0 Galactic Game Creation Overlord Kitchener, ON http://www.madgarden.net #1451 Madgarden, Apr 1, 2010 I could tell you... but then you'd bug me about it. LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #1452 LordGek, Apr 1, 2010 Electric_Shaman Well-Known Member Jul 22, 2009 1,398 2 0 #1453 Electric_Shaman, Apr 1, 2010 I guess they could always call it "Sword of Fargoal BIG Legends' fargoal Well-Known Member Dec 2, 2009 368 0 0 http://www.fargoal.com/ #1454 fargoal, Apr 1, 2010 "Sword of Fargoal Legends" for iPad Well, the beans can be spilled! We just saw with our own eyes that in Apple's update of iTunes App Store, our new game version called "Sword of Fargoal Legends" is available for purchase for the iPad. We have teamed up with Chillingo to bring the iPad release out, and the iPhone version remains a Fargoal, LLC product. If you plan to get an iPad, be sure and check the iPad version out and let us know what you think! The maps look nice and *big* on the iPad screen simulations! and they play well in that format too. Jeff McCord LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #1455 LordGek, Apr 1, 2010 Only a good thing as limited display space for the UI always was an issue you guys had to juggle on the iPhone version. fargoal Well-Known Member Dec 2, 2009 368 0 0 http://www.fargoal.com/ #1456 fargoal, Apr 1, 2010 "Sword of Fargoal Legends" iPad Hello LordGek, Here is another shot of the new iTunes store with the iPad version pictured (below). It surprised us too, that it would be out a couple of days ahead of the iPad release. But sure is neat to see it there! Now if only I had a device to play it on too!! Oh well, be there early Saturday morning knocking at Apple's door! *Jeff McCord Attached Files: Screen shot 2010-04-01 at 12.45.51 PM.png File size: 705.3 KB Views: 18 Doffie Well-Known Member Aug 5, 2009 607 1 0 Retired, now concentrating on good works and good Storrs, CT #1457 Doffie, Apr 2, 2010 bluewomble88 Well-Known Member Nov 8, 2009 786 4 18 #1458 bluewomble88, Apr 2, 2010 Hey look, it's Friday. Ya'know, the day after you said the update would be submmitted tomorrow. It's like this.... the g/f is going out tomorrow night with her mates so I need some quality sword-hunting in my life during those hours, hacking away without getting stuffed by a bug that leads to death. Permadeath at that! So, be a good chap and hit the friggin' submit button would you? There's a good fellow.... you'd make a lonely man on a saturday night very content - isn't that worth it? Please? medianotzu Well-Known Member Nov 21, 2009 3,803 9 36 #1459 medianotzu, Apr 2, 2010 I've played for probably a good 4 hours and I've yet to run into a bug except for my macabre shield inflicting fear upon me and pretty significant framerate hiccups. Not sure about the framerate thing though, if it's being treated as a found bug and if there's something that can be done about that or what. I'm on an iPod 2G with latest firmware and I always reboot after installing. Madgarden Well-Known Member Mar 10, 2009 1,681 2 0 Galactic Game Creation Overlord Kitchener, ON http://www.madgarden.net #1460 Madgarden, Apr 2, 2010 Hey medianotzu, that framerate issue has bothered me as well. We've done some good optimizations along with the various bug fixes, so you should see a nice performance increase once the update goes live. (You must log in or sign up to post here.) Show Ignored Content Page 73 of 217 < Prev 1 ← 71 72 73 74 75 → 217 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
I'll give you lots of money to submit the update tonight * * Not a promise Seriously, wish I could afford an ipad, it would be pretty epic playing this on a bigger screen. Did I see somewhere in this thread talk of a PC version?
Please tell me something very similar is coming out for the Mac. Don't force my broke ass to buy an iPad please And Crystal integration?! Is that coming for the regular app as well? Me likey Crystal
Yep, we still plan to do PC/Mac etc. versions too... and we have more Fargoal stuff planned as well. As for Crystal, yes it is very likely that it will make its way into the iPhone version also, in the next-next update (i.e. after the WOBBLEZ SPECIAL DELUXE BUGFIX PLUS PRO GOLD update)
Electric_Shaman Well-Known Member Jul 22, 2009 1,398 2 0 #1453 Electric_Shaman, Apr 1, 2010 I guess they could always call it "Sword of Fargoal BIG Legends' fargoal Well-Known Member Dec 2, 2009 368 0 0 http://www.fargoal.com/ #1454 fargoal, Apr 1, 2010 "Sword of Fargoal Legends" for iPad Well, the beans can be spilled! We just saw with our own eyes that in Apple's update of iTunes App Store, our new game version called "Sword of Fargoal Legends" is available for purchase for the iPad. We have teamed up with Chillingo to bring the iPad release out, and the iPhone version remains a Fargoal, LLC product. If you plan to get an iPad, be sure and check the iPad version out and let us know what you think! The maps look nice and *big* on the iPad screen simulations! and they play well in that format too. Jeff McCord LordGek Well-Known Member Staff Member Patreon Silver Patreon Gold Patreon Bronze Feb 19, 2009 12,282 141 63 Software QA Engineer Saratoga, CA, USA #1455 LordGek, Apr 1, 2010 Only a good thing as limited display space for the UI always was an issue you guys had to juggle on the iPhone version. fargoal Well-Known Member Dec 2, 2009 368 0 0 http://www.fargoal.com/ #1456 fargoal, Apr 1, 2010 "Sword of Fargoal Legends" iPad Hello LordGek, Here is another shot of the new iTunes store with the iPad version pictured (below). It surprised us too, that it would be out a couple of days ahead of the iPad release. But sure is neat to see it there! Now if only I had a device to play it on too!! Oh well, be there early Saturday morning knocking at Apple's door! *Jeff McCord Attached Files: Screen shot 2010-04-01 at 12.45.51 PM.png File size: 705.3 KB Views: 18 Doffie Well-Known Member Aug 5, 2009 607 1 0 Retired, now concentrating on good works and good Storrs, CT #1457 Doffie, Apr 2, 2010 bluewomble88 Well-Known Member Nov 8, 2009 786 4 18 #1458 bluewomble88, Apr 2, 2010 Hey look, it's Friday. Ya'know, the day after you said the update would be submmitted tomorrow. It's like this.... the g/f is going out tomorrow night with her mates so I need some quality sword-hunting in my life during those hours, hacking away without getting stuffed by a bug that leads to death. Permadeath at that! So, be a good chap and hit the friggin' submit button would you? There's a good fellow.... you'd make a lonely man on a saturday night very content - isn't that worth it? Please? medianotzu Well-Known Member Nov 21, 2009 3,803 9 36 #1459 medianotzu, Apr 2, 2010 I've played for probably a good 4 hours and I've yet to run into a bug except for my macabre shield inflicting fear upon me and pretty significant framerate hiccups. Not sure about the framerate thing though, if it's being treated as a found bug and if there's something that can be done about that or what. I'm on an iPod 2G with latest firmware and I always reboot after installing. Madgarden Well-Known Member Mar 10, 2009 1,681 2 0 Galactic Game Creation Overlord Kitchener, ON http://www.madgarden.net #1460 Madgarden, Apr 2, 2010 Hey medianotzu, that framerate issue has bothered me as well. We've done some good optimizations along with the various bug fixes, so you should see a nice performance increase once the update goes live. (You must log in or sign up to post here.) Show Ignored Content Page 73 of 217 < Prev 1 ← 71 72 73 74 75 → 217 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
"Sword of Fargoal Legends" for iPad Well, the beans can be spilled! We just saw with our own eyes that in Apple's update of iTunes App Store, our new game version called "Sword of Fargoal Legends" is available for purchase for the iPad. We have teamed up with Chillingo to bring the iPad release out, and the iPhone version remains a Fargoal, LLC product. If you plan to get an iPad, be sure and check the iPad version out and let us know what you think! The maps look nice and *big* on the iPad screen simulations! and they play well in that format too. Jeff McCord
Only a good thing as limited display space for the UI always was an issue you guys had to juggle on the iPhone version.
"Sword of Fargoal Legends" iPad Hello LordGek, Here is another shot of the new iTunes store with the iPad version pictured (below). It surprised us too, that it would be out a couple of days ahead of the iPad release. But sure is neat to see it there! Now if only I had a device to play it on too!! Oh well, be there early Saturday morning knocking at Apple's door! *Jeff McCord
bluewomble88 Well-Known Member Nov 8, 2009 786 4 18 #1458 bluewomble88, Apr 2, 2010 Hey look, it's Friday. Ya'know, the day after you said the update would be submmitted tomorrow. It's like this.... the g/f is going out tomorrow night with her mates so I need some quality sword-hunting in my life during those hours, hacking away without getting stuffed by a bug that leads to death. Permadeath at that! So, be a good chap and hit the friggin' submit button would you? There's a good fellow.... you'd make a lonely man on a saturday night very content - isn't that worth it? Please? medianotzu Well-Known Member Nov 21, 2009 3,803 9 36 #1459 medianotzu, Apr 2, 2010 I've played for probably a good 4 hours and I've yet to run into a bug except for my macabre shield inflicting fear upon me and pretty significant framerate hiccups. Not sure about the framerate thing though, if it's being treated as a found bug and if there's something that can be done about that or what. I'm on an iPod 2G with latest firmware and I always reboot after installing. Madgarden Well-Known Member Mar 10, 2009 1,681 2 0 Galactic Game Creation Overlord Kitchener, ON http://www.madgarden.net #1460 Madgarden, Apr 2, 2010 Hey medianotzu, that framerate issue has bothered me as well. We've done some good optimizations along with the various bug fixes, so you should see a nice performance increase once the update goes live. (You must log in or sign up to post here.) Show Ignored Content Page 73 of 217 < Prev 1 ← 71 72 73 74 75 → 217 Next > Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Hey look, it's Friday. Ya'know, the day after you said the update would be submmitted tomorrow. It's like this.... the g/f is going out tomorrow night with her mates so I need some quality sword-hunting in my life during those hours, hacking away without getting stuffed by a bug that leads to death. Permadeath at that! So, be a good chap and hit the friggin' submit button would you? There's a good fellow.... you'd make a lonely man on a saturday night very content - isn't that worth it? Please?
I've played for probably a good 4 hours and I've yet to run into a bug except for my macabre shield inflicting fear upon me and pretty significant framerate hiccups. Not sure about the framerate thing though, if it's being treated as a found bug and if there's something that can be done about that or what. I'm on an iPod 2G with latest firmware and I always reboot after installing.
Hey medianotzu, that framerate issue has bothered me as well. We've done some good optimizations along with the various bug fixes, so you should see a nice performance increase once the update goes live.