No common volleyball, it's rather be called a combat. Super combat volleyball!! Hello everyone! I'd like to introduce my game '9 Elements'! 9 Elements is an action volley ball-like game with bunch of special skills! Massive volume of customizing and fancy characters will draw your eyes. The most interesting part of 9 Elements is the controls. Not like any other games, you can decide your own direction of spikes. It might take time to get used to it but once you do, you'll find it very attractive. So please, try my game free! It'll be so helpful with your feedbacks and interests- thank you! 9 Elements : Action fight ball JIN HA LEE Anyone who's confident with controls, gather up!! Skills overwhelming super combat volleyball! No common volleyball, it'… Free Buy Now Watch Media DetailsAnyone who's confident with controls, gather up!! Skills overwhelming super combat volleyball! No common volleyball, it's rather be called a combat. Super combat volleyball!! Get ready for the exciting 1 on 1, action sport! Characters of 9 different elements are waiting for your Fight Ball! Elements stone, which was holding the balance of the world started to lose its control. Be the chosen one to fight against the great power and protect Elements stone. Prepared for challenging adventures? Endlessly evolving opponents are waiting for you. Key Features: -Stages of fantasy world and 16 unique characters of 9 elements.. -Over 500 sets&parts, complete customizing. -Splendid 2D graphics, stylish moves and skill effects. -FULL Frame By Frame character animation. -All in one control, your choice of control customizing. -Compatible with Game Center / BlueTooth, real-time multi play. -Arcade / Survival / Tournament / Arena Commander / And many Practicing mode. Information Seller:JIN HA LEE Genre:Action, Role Playing, Sports Release:Nov 21, 2014 Updated:Aug 10, 2017 Version:1.13 Size:115.0 MB TouchArcade Rating:Unrated User Rating: (2) Your Rating:unrated Compatibility:HD Universal Andre Well-Known Member Apr 11, 2012 3,643 2 38 #2 Andre, Apr 21, 2015 It looks good. Good luck to your game. leinus Well-Known Member Aug 31, 2013 83 0 0 #3 leinus, Apr 21, 2015 Thanks MacJobs Well-Known Member Feb 21, 2013 102 1 18 #4 MacJobs, Apr 23, 2015 Fantastic!! I have never seen such a fun game ever!!! GGGGGreat~ leinus Well-Known Member Aug 31, 2013 83 0 0 #5 leinus, Apr 25, 2015 Thank you, we'll do our best to make even better game next time. =) rdmd Well-Known Member May 4, 2014 197 0 0 Habakuk's husband with Habakuk #6 rdmd, Apr 25, 2015 nice try leinus leinus Well-Known Member Aug 31, 2013 83 0 0 #7 leinus, Apr 27, 2015 Thanks ddmd Have a great day !! <3 altimore Member Sep 7, 2014 6 0 0 #8 altimore, Apr 27, 2015 Last edited: Apr 27, 2015 Hey leinus! I love your game. It's a whole lot of fun! Just one thing though. I feel like there should be a penalty or limit to how many touches you can make for the ball on a player's side of the court. It's abusable especially with the 90 second games. Just get one point more than your opponent, and if the opponent's special doesn't teleport the ball to their side, you just need to keep the ball in your side of the court for the rest of the game. Try adding a manual or pop-ups that tell you what the stats for each character do so it's easier for players to pick what items they want for their individual playstyles. Introduce what happens if you power spike the opponent in the face consecutively in the tutorial. I didn't power spike a lot before I found out that it makes them dizzy and even knocks them over if I power spike them in the face. If I knew the mechanics like how long it would take for that to happen, I'd have tried to learn how to do it a lot earlier. I could also suggest removing the indicator where the ball will fall after the tutorial. It makes it a little easy to predict where the ball will go then. I'd like more of a challenge. Or maybe have an accessory that lets that circle appear. But don't let it be part of the normal gameplay easily Bugs... There's a bug where if you get stunned by a special or getting powerspiked too often that my character automatically walks in a direction after the dizzy is over even if i wasn't pressing anything. It's really annoying. Also I find Arena Commander mode a little tedious to play but maybe that's just me. Having a tournament mode against other real players would be fun too. Oh and different background music for different stages would be nice Well that's all from me for now! leinus Well-Known Member Aug 31, 2013 83 0 0 #9 leinus, Apr 29, 2015 Thank you so much altimore! Today will be a great day, for getting sincere feedback is the greatest thing for us We're now under review of next character on IOS, In the next update, we'll consider your feedbacks and give more tests to it. We wish you a great day like the one you gave us, thanks PS: Arena Commaner is designed for unskilled users, so they can get used to it. Or to test your characters on their limits, it might be unnecessary for great skilled player like you. Dako1 Well-Known Member Jul 30, 2014 205 0 0 #10 Dako1, May 1, 2015 Last edited: May 1, 2015 Thank you leinus for this AWESOME game. I really like it. Hopefully it will get popular. I will leave here some suggestions for future updates: -normal skill cost reduced (from 30% to 20-25%) Or stun effect increased (right now it's pretty useless and much better to wait for special skill) -max ball touches limited to 3 (like in volleyball, 4 or 5 are good too) make so the ball get a buff after the 3°touch that will stun the player and make an auto dropshot if he touch it again, that should limitate abuse. -A set for MK12, so after the boss you can continue the arcade mode until you reach the 2° MK so it can get longer and funnier and more challenging. -Everyplay support? Maybe? With everyplay people can make gameplay videos easier and share them, it's supported on both android and iOS. A lot of games have it. -The possibility to switch characters midgame in a match? I would really like it! (a max of 2 characters chosen before the start) -NEW CHARACTERS!!! Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #11 Greyskull, May 3, 2015 This is the sale thread. Not the freemium app thread. leinus Well-Known Member Aug 31, 2013 83 0 0 #12 leinus, May 8, 2015 Hello Dako1 Sorry for the late reply, I saw your message just now. I can feel the effort and interest that you gave to our game, it's very thankful. About the ball touching limits, yes- we've been thinking about it. We wanted to give total freedom, and no laws at all in the game, but if it's disturbing the balance, maybe you're right. We'll consider every feedback that you gave us and try to balance the game through the updates. Again, thank you for your suggestions- and tell us more about anything, cause we're always open ears for you. leinus Well-Known Member Aug 31, 2013 83 0 0 #13 leinus, May 8, 2015 Hi Greyskull 9 Elements has gone free from 0.99$ in Apple App Store recently. Is there other problems that I should've followed? Dako1 Well-Known Member Jul 30, 2014 205 0 0 #14 Dako1, May 10, 2015 Thanks for the answer leinus! Glad to see you're active. I hope to see updates in the future for this game. Are you panning to release a new game or are you focused on this one for now? Either way it would be something cool. Greyskull Well-Known Member Dec 13, 2009 5,587 1 38 Photographer/Social Sciences adjunct/sweet sweet l Fort Lauderdale #15 Greyskull, May 12, 2015 Sorry y'all, I made a mistake. leinus Well-Known Member Aug 31, 2013 83 0 0 #16 leinus, May 14, 2015 @Greyskull No problem, Greyskull. I'm relieve that I didn't make any mistake. Thank you for telling! leinus Well-Known Member Aug 31, 2013 83 0 0 #17 leinus, May 14, 2015 @Dako1 Thanks to you too, We're workin on few projects to release them one by one. But of course I won't forget about 9 Elements! I'm flattered by your words, thank you for cheering, Dako1! Dako1 Well-Known Member Jul 30, 2014 205 0 0 #18 Dako1, May 19, 2015 Great, looking forward for new games and updates (You must log in or sign up to post here.) Show Ignored Content Share This Page Tweet Your name or email address: Password: Forgot your password? Stay logged in
Hey leinus! I love your game. It's a whole lot of fun! Just one thing though. I feel like there should be a penalty or limit to how many touches you can make for the ball on a player's side of the court. It's abusable especially with the 90 second games. Just get one point more than your opponent, and if the opponent's special doesn't teleport the ball to their side, you just need to keep the ball in your side of the court for the rest of the game. Try adding a manual or pop-ups that tell you what the stats for each character do so it's easier for players to pick what items they want for their individual playstyles. Introduce what happens if you power spike the opponent in the face consecutively in the tutorial. I didn't power spike a lot before I found out that it makes them dizzy and even knocks them over if I power spike them in the face. If I knew the mechanics like how long it would take for that to happen, I'd have tried to learn how to do it a lot earlier. I could also suggest removing the indicator where the ball will fall after the tutorial. It makes it a little easy to predict where the ball will go then. I'd like more of a challenge. Or maybe have an accessory that lets that circle appear. But don't let it be part of the normal gameplay easily Bugs... There's a bug where if you get stunned by a special or getting powerspiked too often that my character automatically walks in a direction after the dizzy is over even if i wasn't pressing anything. It's really annoying. Also I find Arena Commander mode a little tedious to play but maybe that's just me. Having a tournament mode against other real players would be fun too. Oh and different background music for different stages would be nice Well that's all from me for now!
Thank you so much altimore! Today will be a great day, for getting sincere feedback is the greatest thing for us We're now under review of next character on IOS, In the next update, we'll consider your feedbacks and give more tests to it. We wish you a great day like the one you gave us, thanks PS: Arena Commaner is designed for unskilled users, so they can get used to it. Or to test your characters on their limits, it might be unnecessary for great skilled player like you.
Thank you leinus for this AWESOME game. I really like it. Hopefully it will get popular. I will leave here some suggestions for future updates: -normal skill cost reduced (from 30% to 20-25%) Or stun effect increased (right now it's pretty useless and much better to wait for special skill) -max ball touches limited to 3 (like in volleyball, 4 or 5 are good too) make so the ball get a buff after the 3°touch that will stun the player and make an auto dropshot if he touch it again, that should limitate abuse. -A set for MK12, so after the boss you can continue the arcade mode until you reach the 2° MK so it can get longer and funnier and more challenging. -Everyplay support? Maybe? With everyplay people can make gameplay videos easier and share them, it's supported on both android and iOS. A lot of games have it. -The possibility to switch characters midgame in a match? I would really like it! (a max of 2 characters chosen before the start) -NEW CHARACTERS!!!
Hello Dako1 Sorry for the late reply, I saw your message just now. I can feel the effort and interest that you gave to our game, it's very thankful. About the ball touching limits, yes- we've been thinking about it. We wanted to give total freedom, and no laws at all in the game, but if it's disturbing the balance, maybe you're right. We'll consider every feedback that you gave us and try to balance the game through the updates. Again, thank you for your suggestions- and tell us more about anything, cause we're always open ears for you.
Hi Greyskull 9 Elements has gone free from 0.99$ in Apple App Store recently. Is there other problems that I should've followed?
Thanks for the answer leinus! Glad to see you're active. I hope to see updates in the future for this game. Are you panning to release a new game or are you focused on this one for now? Either way it would be something cool.
@Dako1 Thanks to you too, We're workin on few projects to release them one by one. But of course I won't forget about 9 Elements! I'm flattered by your words, thank you for cheering, Dako1!