I just hit straight up then K. I wish i could pull this off live: jp-jabjab-SB-Super It only gives you 409 damage but looks cool Can also sub a standing back punch for one of the jabs buts its hard for me to do.
I feel the same way. It's not funny to post that you are ready for challenges and wait for nothing. But it's ok, I get that some are not interested, another ones aren't playing or for now the TP's are more important for some of them.
Just play through each character in challenge mode, survival and you should get all the chracter ones. For the others, just keep playing onoine matches. The last one requires 100 good matches.
Un-important mixups or whatevers for Vega. Cosmic Heel - Cr. LP, Scarlet Terror, Throw Cosmic Heel - Cr. MP, EX Flying Barcelona Attack (should hit the opponents back if done right) Scarlet Terror (right when the opponent is waking up, so you land on the other side)
Re Guile discussion: There's a few 'technical' best damage moves but pretty hard to pull off and not worth the effort. cr jab x3 into flash kick is worse than cr jab x2, standing punch, flash kick, but hard to pull off exactly all the time. The crouching jab into sonic boom is also pretty tight. The wierd Guile combo I like is EX Flash Kick FADC (do it super early), Guile High Kick, Backfist. (346/510) Super is 360 and Flash Kick FADC Guile High kick is 290/400
That'd be crazy. I don't think that will happen though. If they do open up a store, maybe you could trade points for better wi-fi connection!
your opponent needs to be about a body's height away from the corner. Heel (launch) > Terror immediately > Super into that corner, you'll just barely get under your opponent, and can roll immediately.
How do you do that? Seems super unreliable. Seems like less damage and harder input than my combo Also, less stun XD
Isn't there something like that in KOF-i? Oh... I didn't know that the super could go forward. Awesome, thanks. Although... it's sort of a specific setup.
It's actually pretty easy. Down Forward - Flash Kick - FADC (dash with Down Forward)- EX Flash Kick. Just need to get the timing right, otherwise it's only 240 damage.
It's actually exactly the same as the Super damage -- both are 360. edit: and leading in with jP gets you to 420 edit 2: Flash - FADC - EX Flash might be my new favourite reliable guile combo, along with j P - df P - Super.
I just found out that all of vega's moves can go to either wall, even with SP-assist on -- you just need to tap the intended direction after tapping Super, or the EX-SkyHigh claw.