iPad STREET FIGHTER IV Volt - [Capcom]

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, Jun 29, 2011.

  1. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    GGs baron maestro, haha my abels still pretty bad, just getting used to his slower movement after playing cammy so long. Nice finish to the last game :D
     
  2. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    Good games as expected Snooper. Was immensely gratifying to take a win at the end, haha. I learned a few lessons about ultra priority too. ;)
     
  3. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    the general rule is the person who did the ultra first loses, but it depends on the character. you got me a few times with that karakusa, most makotos dont really use it until they have ultra but you got me a few times near the start of the round :D
     
  4. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    Hehe, I kept going for followup Karakusas after the Hayate though and getting punished. Have to remember I'm not playing 500bp newbs in ranked who actually fall for that - earlier I chained it against a Cody 4 times in a row.
     
  5. nashberry

    nashberry Well-Known Member

    Nov 23, 2011
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    Hey~ HEIF_37~ sorry to decline~ as I'm working now~ how about the time we play yesterday? :)
     
  6. nashberry

    nashberry Well-Known Member

    Nov 23, 2011
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    Not easy to grab snooper~ lol~ You might want to try mix up like

    crouch kick > Karakusas
    Jump attack > Karakusas
    Karakusas > St.P > Karakusas (As opponent might still blocking for Hayate)

    Dash forwards grab is good~ but hardly able to do online due to lag :(
     
  7. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    Do you ever use the Kaoruna (forward + punch, step-in move)? I like to use that to set up Karakusa sometimes, but haven't seen it in any of your replays.
     
  8. nashberry

    nashberry Well-Known Member

    Nov 23, 2011
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    I did use but not on all characters thou~ as is quite danger when against upper character~ especially when vs Ken or Cammy, I guess 90% of them wont buy it and will launch upper after your first Kaoruna. M I right Snooper? (As Cammy point of view :D)

    If I gonna use it for Karakusas after Kaoruna, before that I will do alot of move to confuse them first~ like Punch/Kaoruna > Cr.Heavy Punch or Tsurgi, then out of sudden the next Kaoruna I will dash forwards Karakusas.

    But I wont do to Bison or Blanka thou
     
  9. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    You have to sus out your opponent and see if they like randomly uppercutting or not. Ill usually only uppercut if i have meter to fadc it, but sometimes i will just randomly if i feel confident they will attack. If im under pressure by a character like makoto, zangief or bison then ill usually just dash back to be honest, its pretty damn effective.
     
  10. TenOnez

    TenOnez Well-Known Member

    Dec 10, 2011
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    Nah, it doesn't affect me. I understand that this game can cause someone to get mad, as it's happened to me, and some people are more vocal about it than others. Just comes with the fighting game territory.
     
  11. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    Fun games Ken|Ken! (I assume that last invite wasn't an invite. ;) )

    Your Sim was pretty hard to attack, I kept jumping into your AA focus attacks and getting destroyed. Felt like a miracle happened in that last game against him though, just kept managing to push you into corners.

    The Gief game was pretty funny; I don't normally throw Giefs quite that often, haha.
     
  12. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    Im sure the people who play you get alot madder than you do, i feel helpess against your balrog :(
     
  13. Ken|Ken

    Ken|Ken Well-Known Member

    Nov 2, 2011
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    #10093 Ken|Ken, Jan 5, 2012
    Last edited: Jan 5, 2012
    GG Mestre7

    Terrible lag... probably it's me bcos someone is streaming video downstairs...
    Your Makoto needs more mix-ups... dash to other side when you land an air to air attack to catch me off guard :)

    g'night zzz
     
  14. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    Yeah, I was definitely being too predictable, especially compared with the crossup game you had me caught in for the first couple of games. TBH I've hardly fought any Dhalsims (much less good ones) so I was a long way behind on how to react to some of your moves.
     
  15. ragnarok0311

    ragnarok0311 New Member

    Jan 3, 2012
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    それじゃあ、お言葉に甘えて日本語使わせて頂きます
    とりあえず、あなたが何を言ってるのかは分かりますよ、一応大学生なんで^^
    ただ、文法に自信が無いんで自分が書く英語はおかしいかもしれません
    iphoneアプリのapple storeから海外版Volt探したけど無いですね…
    やっぱり英語版のapple storeからしか購入出来ないんでしょうね
    対戦出来なくて残念です(>_<)

    でもTAにいる-40℃(F)氏は何故日本語版のランキングにいるんでしょうか?
     
  16. Ken|Ken

    Ken|Ken Well-Known Member

    Nov 2, 2011
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    #10096 Ken|Ken, Jan 5, 2012
    Last edited: Jan 5, 2012
    People who beat me and especially the good Makotos read my stand punch very well and jump over them to get in.

    You have to read my teleports too... I have been teleport happy of late :p The good Makotos punish my teleports with that jump trajectory-changing kick... if you know what I am talking about haha
     
  17. nashberry

    nashberry Well-Known Member

    Nov 23, 2011
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    Totally agreed to dashback to Zangief! Saved me lot of times! :D
     
  18. Snooper

    Snooper Well-Known Member

    Jul 14, 2011
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    or they play viper/cammy and just go nuts :D
     
  19. Ken|Ken

    Ken|Ken Well-Known Member

    Nov 2, 2011
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    I am fine beating Cammy... I got no answers to mediocre Vipers... urgh!
     
  20. Mestre7

    Mestre7 Well-Known Member

    Apr 21, 2010
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    #10100 Mestre7, Jan 5, 2012
    Last edited: Jan 5, 2012
    I love wakeup Tsurugis against Zangief. Obviously all they have to do is SPD, but if you really think they're going to throw, then it's made of awesome. :)

    Edit: Not to disparage dashbacks. Dashbacks are awesome.
     

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