Space Miner: Platinum Edition (by Venan Entertainment) [TA 2010 GotY]

Discussion in 'iPhone and iPad Games' started by Venan, Feb 5, 2010.

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  1. slighmd

    slighmd Well-Known Member

    Mar 30, 2009
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    Surgeon
    Philippines
    Think its possible for this game to have local and online multiplayer? Dog fights a la Starcontrol 2/ Ur quan Masters?
     
  2. Gnintendo

    Gnintendo Active Member

    May 17, 2009
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    I beat the game :(

    Yeah, that's a bad thing.

    It's over :(
     
  3. Cause007

    Cause007 Well-Known Member

    Aug 6, 2009
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    I ended up playing this for 3 hours straight today, and I can say that I fully agree with the review so far... it feels like a very refined game. The pacing and balance is outstanding; enemies, ship upgrades, and mission difficulty never feel too hard or too easy to accomplish. A big surprise is that I'm actually interested in reading the dialog between characters... it's entertaining. Not long winded, not dry, and lightly humorous. Combat reminds me of a MUCH more forgiving and less intense "Meteor Blitz." I highly recommend this one.
     
  4. jak56

    jak56 Well-Known Member

    more forgiving? less intense? you obviously havent met the bosses
     
  5. darchinst

    darchinst Well-Known Member

    May 26, 2009
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    manager
    Shreveport, la
    I like the way you have to fight the last boss, it made it a lot more interesting of a battle.

    And the way you get to read the credits is the most original I've ever seen.
     
  6. No Hero

    No Hero Well-Known Member

    Oct 20, 2008
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    What! How long have u played?:eek:
     
  7. eugekava

    eugekava Well-Known Member

    Jul 8, 2009
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    Melbourne, Australia
    I second that. There is no need for title on the icon. An image of a souped up ship blasting through an asteroid would be more epic.
     
  8. Gnintendo

    Gnintendo Active Member

    May 17, 2009
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    Actually, the credits reminded me of SSB:Melee.

    (and +1 for not having the game name in the icon)
     
  9. songbird

    songbird Well-Known Member

    Dec 4, 2009
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    How long did you play it to beat it?
     
  10. Gnintendo

    Gnintendo Active Member

    May 17, 2009
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    Oh, 3 or 4 hours, I didn't do 100% on every sector but I did all the side missions and I got every ship upgrade I wanted well before I finished the game (it makes it go a lot faster).
     
  11. songbird

    songbird Well-Known Member

    Dec 4, 2009
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    Thanks for clarifying! :)
     
  12. Sukal

    Sukal Well-Known Member

    Jul 11, 2009
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    aww... so hard resisting to buy this game from all of these raving reviews. But I have to choose between BIA 2 or this, so I want to wait until BIA is at least out, but judging from the community feedback, this seems to be the pinnacle of Iphone games. Will this be on sale any time soon? If not I might just pick this up now.
     
  13. DagsJT

    DagsJT Well-Known Member

    Feb 7, 2010
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    It's only £2.99?!
     
  14. Sukal

    Sukal Well-Known Member

    Jul 11, 2009
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    No I just wanted to inquire whether the Dev promised to keep the price the same for a while?
     
  15. DagsJT

    DagsJT Well-Known Member

    Feb 7, 2010
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    They've just released a game to huge acclaim from reviews and the public, it's sailing up the App Store charts and it's only going to get more attention. I can't see any reason why they'd want to drop the price anytime soon to be honest, why would they?
     
  16. estyst

    estyst Well-Known Member

    Apr 21, 2009
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    Poland
    Game Impressions

    I have played for ~6h

    nice game, all in all I could have spent more time exploring and cleaning sectors... but you level all the way up to tier 6 "so fast" - there should be at least 1.5x points to next level as it is now so you will have to mine more (concentrate on economic part of a game more) even after you have enough $$$ to gear up your ship but not enough to level up and boost the story

    whole story is nice BTW - not too complex, yet not too shallow... and humorous

    fighting is a bit chaotic (or is it my strategy: best capacity + fast shields + slow engine = huge inertia) and all in all it ended up as staying face-to-face with boss and firing weapons till boss is out (with a few seconds of dodging for loading a shield up if boss was able to overcome recovery rate)

    also credits are unusual ;)

    I like the fact that you can't have all "technologies" in one game - it encourages to play again

    and due to reactor's constrains you actually can't have "all the best at once" so you have to think of some strategy
     
  17. squarezero

    squarezero Moderator
    Staff Member Patreon Silver

    Dec 10, 2008
    13,716
    1,240
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    Chief Strategy Officer
    Salem, Massachusetts, USA
    The game is selling well, so I would expect the price to remain where it is. But you know how it is: any developer who promises not to do a sale will likely be proven a liar eventually. The game is well worth the current price, but I understand waiting till you can compare it to something that's coming out soon. I can guarantee one thing, though: Space Miner will have a better story than BIA2 (knowing Gameloft).
     
  18. poesmij

    poesmij Well-Known Member

    Dec 9, 2009
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    its like a manual, most people dont read that stuff...
     
  19. starmonkey101

    starmonkey101 Well-Known Member

    Oct 3, 2009
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    FLA, USA
    If you go to thecomments in the tA review, the dev himself says that the game will not have a sale until 12 months:eek:
     
  20. No Hero

    No Hero Well-Known Member

    Oct 20, 2008
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    Yea, a lot of devs say they wont have a sale in a looong time, then they do. Just got the game gonna sync it into my iphone soon :D Im gonna see how great the game is myself
     

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