especially when it has only been 2 months since it was announced, how long do you think it takes to make a 3d, non buggy game?
atleast let us know something about the progress, mayb we have another Pirates Gold/Treasure situation. Prove different devs
Just for some context: Pocket Legends went through 4 months of beta testing, and they're still fixing minor problems that cropped up after release. And that was with a comparatively large full-time development team. These developers all have day jobs (I believe), so it's understandable that it takes them longer to put the finishing touches on a game as big as Revolt.
I'm sorry, but just like Mirror's Edge, I've thought more about it and now has the consensus that I do not need either. So instead I'll spend my money on games like FM2010.
lol this lemonade is good. but its still taking too long i quit these forums a long time ago, but im still waiting on the app...i got minigore to satisfy my dss needs and to be honest theyve worked on it alot, so idk if ima get this anymore...depends if they make online...but yah ive lost intrest
There should be bosses that stalk you throughout the whole level through passages as you fight back, instead of just stomping around in one general area.
here's hoping the story mode has some beef to it, with some nice objectives. that and a brutal endless mode.
Not yet. The development had a few setbacks so its taken longer than anticipated, but its back on track now. Hopefully a few more weeks.
Hey guys, There's a small update on the blog that shows some stills from the intro. Check it out! http://revoltgame.blogspot.com/