Revolt (Submitted)

Discussion in 'Upcoming iOS Games' started by Graphicalgeek, Feb 19, 2010.

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  1. jak56

    jak56 Well-Known Member

    the game rocks
    @jeff
    agreed
     
  2. drelbs

    drelbs Well-Known Member

    Jun 25, 2009
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    Yes. ;)
     
  3. Nascor

    Nascor Well-Known Member

    Aug 14, 2009
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    got my hands on it, and my first impressions are very positive, the graphics are great and the gameplay, too. The only negative thing is, that the gun sound laggs sometimes a bit, but I'm sure that'll be fixed till the rerlease...
     
  4. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    The build review on the front page and on pocket gamer is pre-beta right?
     
  5. WunDaii

    WunDaii Well-Known Member

    Yes it is, it's not complete yet. I have one too, and it's pretty awesome. It looks pretty complete though. :)
     
  6. Graphicalgeek

    Graphicalgeek Well-Known Member

    Hey guys,

    Thanks for such great interest in applying to beta test the game. The response has been huge and there's been a wide range of devices and skill levels, which is what we're looking for. We'll wait another day or so as the responses are still rolling in and then begin choosing. Stay tuned!
     
  7. jak56

    jak56 Well-Known Member

  8. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Awesome, I hope I get chosen! :)
     
  9. Der-Kleine

    Der-Kleine Well-Known Member

    I hope I get to test! This game looks sooo awsome! :)
     
  10. Golden Boy

    Golden Boy Well-Known Member

    Dec 12, 2009
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    Financial Manager
    Awesome! I am eagerly waiting to beta test another game, hope I'm chosen.
     
  11. Khamous

    Khamous Well-Known Member

    Aug 15, 2009
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    Hope I get picked! :D Can't wait, this game is gonna be, totally awesome.
     
  12. Silverpanther

    Silverpanther Well-Known Member

    Mar 19, 2010
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    This game looks promising so far. Keep up the good work!
     
  13. Mondae

    Mondae Well-Known Member

    Feb 26, 2010
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    Perv, why do you care?
    Sorry about the triple apllication.
     
  14. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
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    The game is great. Very few bugs. All that needs to be implemented is the story and some other art assets. Kris, great job.

    Oh, and I'm beta testing this game right now, and I've been giving feedback and whatnot - I've found only one major bug, everything else is great.

    Long story short - this is a game to definitely look out for. Very good, best dual stick shooter out there.
     
  15. Mondae

    Mondae Well-Known Member

    Feb 26, 2010
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    Perv, why do you care?
    Is it true there is a delay where you can't shoot when shot/injured by enemy.
     
  16. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Yeah I read that in a review site too( can't remember which one right now but I'm sure it will be fixed before release)
     
  17. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
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    Yeah. That's one of the things I actually like though - it's realistic. If you were hurt, would you not stop a take a second to adjust to the pain?
     
  18. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
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    It's one of the things that I actually don't want fixed. People these days have their games too easy.

    Right now I'm playing the game on the hardest difficulty setting, with only the pistol, and I've already gotten to the fourth level. However, I've died THREE times across the times I've played already, and I consider myself around an 8 or 9 skill level on dual-stick shooters. If you've ever played BloodNGuns, I lasted for over an hour on the Shotgun and TNT mode (hardest one in the game).

    Trust me, the difficulty settings are great - easy is definitely easy, normal feels just about right for most people, and hard is extremely challenging.
     
  19. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    I'll take your word for it but BloodNGuns wasn't that hard(or good either)
     
  20. Graphicalgeek

    Graphicalgeek Well-Known Member

    #260 Graphicalgeek, Mar 19, 2010
    Last edited: Mar 19, 2010
    Yes, this is not a bug but a deliberate design decision to encourage the player to dodge attacks using rolling and generally avoid getting hit. It is more realistic and also adds another layer to the gameplay.
     

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