There's too much bloatware. I don't even think it's a promotion issue. Games get lost. It's impossible for that not to happen. There are tens of thousands of apps. 360 and Ps3 and PSP games number in the hundreds. Appstore games number in the tens of thousands. You do the math. There is a lot of bloatware associated with the Nintendo DS, but even then there are likely only a thousand or fifteen hundred total DS games. The 360 releases two or three games a week, so the visability for those releases, at this for that week, is naturally high; which, in turns, provides devs with an opportunity to gain some sense of traction within the marketplace. The visability window for your typical appstore game could be days, or hours, and then it gets swallowed hole. In short, 75 percent of appstore apps amount to nothing more than cash-grab garbage and the good efforts become hopelessly lost within that sea of trash. You are only as strong as your weakest link. That is why the NFL is so much more successful than the MLB. If Apple does not step in and regulate this junk, these so-called krapps, then the appstore will never gain any sense of stability.
None of us have lived more than 200 years, even though the Earth is over 4 billion years old. We're all just beginners at this "living" stuff. But what possible utility do such observations have? If everyone is a "beginner", the distinction seems useless.
Everything is relative. And yes, we're all insignificant and beginners. What's your point with that? It's not comparable to business. After doing business for a while a company will find it's "niche" and will find a way to do business. Find a routine. While in the beginning of grasping a new market, that'll change as the company is trying to find out how to do stuff. There are different grades of beginners, but they're still beginners. If I teach you how to climb for a week, and then throw you with a bunch of people who have never climbed. Does that mean that you're not a beginner anymore?
My point is that when you try to make a logical argument rest on the premise, "EA are beginners at this," it's not really very useful or convincing, because the characterization is so relative and subjective. Will EA change how they operate in the Apple store over time? Most certainly. Everyone is constantly changing how they operate, because the whole environment is changing. It doesn't have anything to do with being "beginners".
Ooooooh! Check out Danger Derby on the main page. Just like the old Super Sprint arcade game. I've found my reckless racing replacement
Your joking. you have to be joking. I dont believe you. I cannot find any information proving what you are saying.
That's why you sounded like someone just told you that you have 30 days to live. And you got the message on your answering machine after you got back from a 29 day vacation.
Truthfully that would be the best time to get the message. Much better than after a 120 hour work week.
In polls, that's indeed what most people say. They wouldn't want to know a month in advance that they are going to die, if there's nothing they can do about it.
I'd be planning a big blowout! Traveling, blowing my dough, bribing EA for a pre-release copy of one of their games....