Okay, one thing that you have to add to the update is having the megatroll respawn like other enemies that would be so nice for leveling up after you beat the game. Thanks, -Osmiral
Outside of skills, which Josh has already confirmed, my two biggest wants would be: More quests/additional storyline. More areas And in that order. I'd love to see the world expand over time with cool new areas, but I really think the existing world could hold more content, and could be done with less effort than whole new areas. My honorable mention would be player housing, but it really isn't a need of mine. Just a nice idea.
I adore Ravensword!! I am VERY excited about you adding skills and spell casting. If you added co-op multiplayer with online play (not just local wifi), I would DIE! lol I absolutely would love classes being added as well. What about having a party for combat? I know that would take a lot of developing but would be so awesome.
If you do have an auto targeting feature, it would be nice to make it quick and easy to un-target. It would be frustrating to be low on health and trying to run away and keep being spun around by the auto target. By the way, this is by far the best game I've played on the iPhone. I'm really looking forward to more from you guys.
wow... thanks much! to un-target something, you swipe away currently... we could think about how to modify that possibly. there will be more from us - We are powering through the update right now so that we can focus more on the expansion.
Yes - thanks! I just found out this morning, and no doubt - its helping it stay in the top grossing list right now... the more money we make - the better the expansion pack will be, theres no doubt about that.
Wish list: Classes, Talents, Skills, Upgrades, Professions and the most important, Major combat Update! The combat is (no offense) a little crappy, and it could be soooooo good. -Frej444
I bet this has been said before, but I'd like a slightly bigger d-pad! Everything else is great so far! Anything else added to this game will just be icing on the cake!
oh - its possible... wait til you see what we're up to. even the update is getting some new stuff. can't say what it is though until we submit it to Apple.
The strength stats problem isn't just visual, I leveled up, then a lizard spawned near me, I killed it in 5 hits. I travel through the doors into the place where the demon boss is, I check my stats, and see that my strength only shows up as 15, so i thought that it was just a visual problem, I ran up to a lizard and it took me 12 hits to kill it. That is the only thing about this game that isn't totally incredibly awesome. So yeah, just thought I'd let you guys know.
Russ says its fixed in the update thats being submitted soon. Luckily everyone will be able to keep their stats when they upgrade. Playing through it so many times I can't believe that I never noticed the issue (I'm not a stats guy though - I like Zelda) Because of the issue - we decided to add some extra free content to the update.
Could you add a way to see how much damage we are doing per hit. I mean just like numbers coming up from the target after each it so we can see our damage.
-A great idea would be to have the ability to go fishing with my character (it can also be a minigame) then you sell the fish to someone and earn more money $$$. -Another great idea would be to have the ability to swim so there can be a new area underwater (it can be a secret area in the pond) and to have high level monsters in that area.
Underwater area? How long do you think this guy can hold his breath? Jk, yeah that does sound like cool idea. The one I really want them to include in the update is a respawning Mega Troll. It would be so much easier to get super jump at lvl 50 then. Plus if I get high enough I would want to try to take him on melee without jumping on his head.