Well...my plan is to be done in the next 6 weeks. Submit to Apple...and then who knows ? So thinking it will be about 3 months. But will not turn into some REALLY long dev cycle. One of the benefits to doing something by yourself is SPEED.....you can't actually move alot quicker.
Rainbow Star Girl - Dev Diary 3 Hey guys....Here is my new Dev Diary. Added Crazy A$$ Cartwheelz! Let me know how you like it. I am currently taking suggestions for other animals to love on. http://www.youtube.com/watch?v=xS28qcHKX_E Doing this game all by myself...check out my dev notes here. http://www.facebook.com/pages/Rainbow-Star-Girl/203162786386602
Glad you like the new video Mestour! thanks for posting the last one! Will keep making the game better....More F@$#@# cows!!!
Epic Win Screen from Rainbow Star Girl My new win screen! http://i.imgur.com/EAqP7.jpg http://www.facebook.com/pages/Rainbow-Star-Girl/203162786386602
On the whole it's a interesting game, lol, if the bomb of the rock should be kinda friendly. I get nervous with it. Lol, personal idea. I'll stay tuned for this game.
Hey Nick and all fellow Touch Arcadians! Yes, this certainly does seem a tad erm abstract, but that's a good thing. I love abstract. And weird too for that matter. This looks right up my street. I also love smiles. And I love retro, and I love platformers, and UDK engined games, and indie developer....and...etc, etc... Nick, I wish you luck and success with your development of the wonderfully titled Rainbow Star Girl. I shall be keeping my eyes peeled for and development updates. Peace out. Simon
Rainbow Star Girl http://www.youtube.com/watch?v=mYXmJLshtZw E3 - Indie Style! Who says you need a booth and a giant marketing budget. I just went anywhere I liked and did play tests where ever was convenient. Just reaffirming this new world of self publishing we live in. Just do it yourself and have fun. At one point I just sat in the Nintendo Booth and showed off my game. It was classic Awesomely fun! I highly recommend to all Indies out there. Thank you to all the people that played my game. It was fun meeting everyone. I am going to take all your comments in and try to make Rainbow Star Girl top notch. Also on a side note...sorry for any unwanted booby shots. I really did not do it on purpose! Anyway...having so many people play and like my game was awesome. Seeing people react the way they did...well...that is how i planned it when developing it..but seeing that...was worth it. I am setting out to make a game that is pure " girly fun love. " Hanging with my daughter for the past 4 years and living in a world of pink has opened up a whole new world of possibilities to me Also...trolling developers was so much fun. Hope I didn't give them to many ideas. There were many WTF moments. Fun for me As always keep up with me on facebook.. http://www.facebook.com/pages/Rainbow-Star-Girl/203162786386602 Also...I opened a store on Zazzle...just go to http://www.zazzle.com/nickmarks It seems like I have invented some crack cocaine of cuteness for ladies. MUAHAHAA.
You are a genius, this is great indie marketing and I wish I could have thought of it myself. Keep up the good work, loved the segments where you "trolled" the other devs.
Monkeyy - Thanks Monkeyy...I had a ton of fun filming it. Arashi541 - hehe. The helicopter pink line was my favorite too. I just love his reaction. He say..." UM where are you from?" thecabster - Well a marketing genius would imply I have made a dime I am still poor as F@#$ so...only time will tell. hehe. But SO MUCH fun to do. Love trolling developers...going to do it more next time.
Haha that was classic. I also loved your bathroom booth but you should have put your booth in the womens bathroom because they are who your app is marketed to lmao!
Wow, dude just wow! Great job! It's like the starving musician approach to game development. All jokes aside I think some of the pros there should take a lesson from you. Dude with the fancy helicopter game just looked like he knew it sucked!