1st Request: Springboards Sorry, I didn't screencap shot 5 (anyone have a cap to post?), but here is the sequence to get you to the money cannon in 4. After shot 3, the cannon needs to roll to the top of the ramp. Shot 4 is full power from the top of the ramp as pictured.
This was the 5th shot that worked for me...eventually. My request for a screencap would be for Under Siege.
Request 3 Shot 1: Wait 2 seconds. Fire full power down between reset and menu button. Doll will bounce off the right ledge then slowly travel down the left wall. (I had home button right for this...not sure it matters.) Shot 2: When the first doll hits the left wall fire down. Aim is at ice block right of center. See below pic for the exact aim that ended up working for me. It's still very tough even with this method. You are looking for a doll to rotate in head first.
Yes, I have had a head through in two places: below the second cannon through the bouncing floor, and through the ceiling above the rolling canon after it dropped down and rolled right. I'm traveling now so I cannot upload the screenshots. Congratulations to Idoc and PhX for all the recent shaves!
ThnX. I've got no problem getting dolls thru, however most of em face left and get stuck under the door. I've only got one that faced right like in your cap, but it got stuck none the less. Am i right by resetting these straight away or should I give em more time?
Reset them. Once stuck, they stay stuck. The doll has to start right pretty quick. Otherwise a leg will get caught.
Fun Every now and then I get totally fed up with watching minecart after minecart getting stuck or having another reindeershaped doll heading the wrong way - ho! ho! ho! - and in order to control my skyrocketing leaderboardstress I just goof around on some shaveless level, just to have some fun. My favorite level for this is Ski Jump. If you think this picture's funny, check out the album in my profile you can find some more there.
Endless monotony. It can take thousands of long, grueling resets. Eventually the cart will jump the last gap without a shot and roll to the target (1 shot in the beginning to get you going of course). Make sure you practice shot 2, cause you don't wanna miss when you finally see the target in 1.
Note on MC2. If you overshoot slightly and miss target, the doll will slide back down the slope. Err slightly long on the second shot when you get lucky enough to get to the target. My cart actually turned on its side after clearing the gap. It took about thirty seconds, but the cart flattened out and then rolled to the target. Good luck!
How do I get passed the red waterfalls. I'm always upside down at that point. Do you actually make it right up to the target for the 2nd shot or is it a lob?
Mining Cart Mining Cart, I hate you. I don't like all your little green mossy squares and stupid tracks. I wish you had ramps and not cliffs. Your lava is ridiculous. I WILL OWN YOU!
Remote control Nice rant. Oh Remote Control, I hate you. I don't like your boring brown background blocks and stupid track. I wish you had an open door and no switch. At least you have no ridiculous lava. *i will own you*
Mc2 Mining Cart, I hated you. I didn't like all your little green mossy squares and stupid tracks. I wished you had ramps and not cliffs. Your lava was ridiculous. But all that changed 10 minutes ago: I own you!! (now I'll probably gonna miss you and all the time we spent together)
Dear unshaved levels, I love your vibrant colors and pretty puzzles with perfectly placed pixels, whether it's your luscious lava or your beautifully beveled bouncy thingies, your slick sheer surfaces with crazy cool contours and your grandiose grinding gears, but I must beat you and break you and bloody you until you yield what I want. Thank you for your attention to this matter