Firstly I apologise if this has already been asked, I did search the forums, but may have overlooked an existing thread. Just wondering if it would be difficult/costly/time consuming for Devs of universal apps (games) to create their own Joypad on the iPhone/touch version, that will control the iPad version? I am aware of the 'Joypad' app that is compatible with a whole list of iPad games, and do use it, but obviously it is very basic and not practical for more involved games. The only way that using an iPhone/touch to control an iPad game would work, is if each game had this feature built in. That way the game Devs could add buttons and control methods (tilt for example) if their game uses that. Also they could have some fun and design the joypad in the theme of that game... Just a thought. Again sorry if this has been asked already