iPhone Pocket RPG - Will be published by Crescent Moon Games

Discussion in 'Upcoming iOS Games' started by tasty_poison, Aug 27, 2010.

Thread Status:
Not open for further replies.
  1. Evan.Greenwood

    Evan.Greenwood Well-Known Member

    Aug 17, 2010
    75
    0
    0
    Game Programmer
    Cape Town
    Thanks! It's comments like yours that make this process worthwhile!

    We're actually a very small team, so when you say "artists" you mean Filip :) (and he appreciates it)
     
  2. Quickmix

    Quickmix Active Member

    Jun 10, 2009
    28
    0
    0
    Record Producer
    Berlin
    I think it will be released when it's done. :)
     
  3. Geta-Ve

    Geta-Ve Well-Known Member

    Wow really? 1 guy doing all of the art? Astounding doesn't even begin to describe ... Does Filip handle the animation and such as well? I would love to check out a personal art site if he has one.

    I am curious to know how many people are actually in your team, and how do you guys find working together? Personally I find working with 1 other person a blast. Able to bounce ideas off of each other straight away, and receive honest critique can be extremely useful.

    :) Cheers!
     
  4. #224 filiporekhov, May 25, 2011
    Last edited: May 25, 2011
    Hey Geta-Ve. Nah, I was only involved on the art side (texturing,modeling etc.). Zunaid did all the AWESOME animation. Evan also used his mystical powers of programming to animate enemies like the slimes and stuff with MATHS!

    We have also had other great people help from time to time on PRPG, but the core team, and the vast majority of the work, has been 3.

    Cheers ;)
     
  5. mekanikal fiend

    mekanikal fiend Well-Known Member

    Sep 9, 2010
    814
    0
    16
    the new screenshots look great! cant wait to finally try this one out!!!
     
  6. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    These guys are awesome - a super talented crew! When this game finally makes it out, you guys will love it.
     
  7. pka4916

    pka4916 Well-Known Member

    Jun 6, 2009
    2,584
    0
    36
    Male
    Wisconsin
    At the time this is released, the Ipad 3 is out
     
  8. Tommet

    Tommet Well-Known Member

    Apr 5, 2011
    357
    1
    0
    Urghhhhh want game now! :)
     
  9. Evan.Greenwood

    Evan.Greenwood Well-Known Member

    Aug 17, 2010
    75
    0
    0
    Game Programmer
    Cape Town
    Magic Ring And Advanced UI

    Here's something I'm quite proud of... While the Battle Mage had been quite fun to play from the beginning, since she had four very different spells and lots of other modifiers, her playstyle was quite simplistic.

    So I added a Magic Ring ability. Not only is it rather pretty, but it can be laid down to either be a trap for on-coming hoards, or to protect the mage and charge her mana. As such it turned out to be quite a versatile ability.

    [​IMG]

    Also, another thing we haven't shown yet, the player can choose an "advanced" interface mode which makes the bars much smaller and the V-Pads appear underneath the player's fingers only when he/she is actually touching.

    Here's an image of the "advanced" controls (and a big poison bomb explosion):

    [​IMG]
     
  10. Movementcat

    Movementcat Well-Known Member

    Mar 1, 2010
    98
    0
    0
    This Game looks Like an more Polished Solomons Boneyard/Keep...

    i hope the Gameplay is very Different. More Rpg then Dualstick Shooter.
     
  11. voxelate

    voxelate Active Member

    May 17, 2011
    37
    0
    0
    I really like the ring effects. Also I like the use of lighting as well.

    Another game to look forward to. :D
     
  12. riggysmalls

    riggysmalls Well-Known Member

    Jun 27, 2010
    372
    0
    16
    Oregon
    this is what im looking for too :)
     
  13. Evan.Greenwood

    Evan.Greenwood Well-Known Member

    Aug 17, 2010
    75
    0
    0
    Game Programmer
    Cape Town
    We got to the point, a couple months back, where we realized that, although we had a pretty good dual-stick shooter, we weren't delivering on the "RPG" part of Pocket RPG. (This is the biggest reason for the delay of the game's release.)

    So we've been working really hard on trying to make it feel more RPG without losing the Rogue-like Dual-Stick gameplay.

    We're going to show a video with commentary this weekend that describes how it plays... It is quite a unique combination of gameplay elements (I think at least) and I hope that lots of people here are pleasantly surprised.
     
  14. Bdzer

    Bdzer Well-Known Member

    Apr 5, 2011
    147
    0
    0
    Ya well i think people would be happy for a DATE of RELEASE.
     
  15. Movementcat

    Movementcat Well-Known Member

    Mar 1, 2010
    98
    0
    0
    Sounds good, i looking forward to this Video and the Game.
     
  16. parranoya

    parranoya Well-Known Member

    Nov 16, 2008
    443
    3
    0
    The thing I get paid for
    CANADIA
    Can you FLING it?

    Does it work well with the FLING nubs? I am using these in Order&Chaos and loving it/them!

    Since your game it a dual stick I suppose it would be a nice assesory to have....no?

    I am glad you guys are taking the time to make a good rogue like....I just wish you would not have announced it so long ago as it has been hard to keep the interest and momentum up.
     
  17. Evan.Greenwood

    Evan.Greenwood Well-Known Member

    Aug 17, 2010
    75
    0
    0
    Game Programmer
    Cape Town
    #237 Evan.Greenwood, Jun 5, 2011
    Last edited: Jun 5, 2011
    As promised Filip and I put a little video together. It is not a promotional video, it's a developer diary. We have shown a lot of screen shots and brief clips of the game, so this is a slightly longer continuous clip of the game being played with me talking over it describing it.

    Also, this video has been captured from a Windows build of the game, as such there are a few graphical anomalies in the inventory screen (that are not there in the iPad build).

    And, while it has been a very long day for me, the droning voice is not due to my tiredness, that is just the way I talk. I'm from Cape Town, it's kind of a surfer city.



    We're going to make a couple more of these, just to explain how the game works and show off the bits that we really like. We also plan to do a nice big exciting video and we're hoping Josh can do a hands on video as the game comes out.

    The gameplay/dual-stick sections should work wonderfully with Flings. I haven't used Flings myself, but I'm guessing that Flings would be really sweet with our game. (the video above should give you a good idea).
     
  18. pinoyProyo

    pinoyProyo New Member

    Jun 6, 2011
    4
    0
    0
    Very nice!

    Nice job guys, keep it up, this is looking great, makes me wanna be a game designer now ^_^
     
  19. Geta-Ve

    Geta-Ve Well-Known Member

    Video was great. I am quite happy for you guys! Not enough good things to say. Enjoy the rich life. :)
     
  20. Evan.Greenwood

    Evan.Greenwood Well-Known Member

    Aug 17, 2010
    75
    0
    0
    Game Programmer
    Cape Town
    #240 Evan.Greenwood, Jun 10, 2011
    Last edited: Jun 11, 2011
    Thanks Geta! Aah, the rich rich life would be nice, I could stop dressing like a hobo. :) ...Seriously.

    Well, it's too soon to tell how it'll do, but I'm really excited that we should be testing next week!
     

Share This Page