No, sorry. It's taking longer than I thought. Also, I'm working with a publisher now, so that will delay it slightly too. Shouldn't be too far, though
And... time for another screen shot! I've added a heap of depth to the environments, no longer just flat cliffs. I've also started working on the GUI. This shot shows the WIP iPad version. I'm also going to be looking for testers, soon. If you're SERIOUS about testing, flick me a PM. I can't offer any cash (I don't even get paid to do this myself, neither does the artist), but I can give any serious testers who actually stick around a free copy of the final game and also a credit I'm particularly interested in testers with the original iPad and iPad 3 for the lower end performance settings and the newer devices like 5S and iPad Air so I can see how far I can push the lighting/shadows etc. Cheers!
Nope not too late, I see you're now signed up with Test Flight. Still room for more testers, so anyone wanting to join the fun, please let me know
Here's a shot for #screenshotsaturday, complete with AI car driving on the wrong side of the road. Madness!
Cars are all fantasy cars (I don't have licences for real auto manufacturers) but they are based on real world cars. So yeah, there's a sort of AE86, a WRX/Evo/Skyline cross and a few others