I know right. It could come out in 3 days like Nano Rally, or take 3 damn weeks like MiniGore....which isnt even out yet.
Or perhaps MiniGore camp is being shady by not telling you it got rejected? I'd give the iMech team props for being honest though... they very well coulda just been hush hush and 4-5 weeks go by - no way in hell it takes that long to approve -. I'd bet my 99 cents that Minigore got rejected too. THIRSTY
IDK what's going on. The dev hasn't posted anything on Twitter in a couple weeks now. Last i heard, iMech got rejected and was re-submitted. I have no idea how long ago that happened, but I do know the wait definitely sucks.
We're actually expecting a long wait because of multiplayer features especially with more platforms and firmwares to test on - even for resubmissions.
Where's the buzz? Hey Guys, my name is iMech, remember me? I don't mean to be a pessimist and I hope I'm wrong but the longer this takes, the worse sales are going to be because quite frankly the buzz over this game is pretty weak now. Combined with the fact that so many are eager for Gangstar, Madden, KillTest, Sandstorm and some other big games coming out this month, I just hope that Randy and Flying Dino make as much money as possible for their hard work on this game and involvement with the this forum. Needless to say, I am still very eager for this game and still eager to smack you little bitches around! Randy I have a suggestion: maybe you could show us some more gameplay footage or more info on features that you guys are looking to add later. Just a little snack to tease us even more! Thanks!
Eager to see how you guys pull off an FPS on the iPhone. Could be extremely cool as I'm a huge FPS fan, and there ain't a lot on the iPHone right now.
Yeah we're aware of the buzz but the fact is we're confident once it's out people will enjoy the fruits of our labor. The timing of the release in conjunction with 3.0 and 3GS really delayed the game by several weeks. I was hoping to get the magic email today but yeah. It seems Apple sends out approval/rejection email in batches in (morning, lunch, and right before people get off work - Pacific time) so perhaps perhaps... Also let me talk to the head boss to see if we can show you guys some stuff from 1.1 next week.
Yep European servers are online and ready. It just occurred to me (and I need to confirm this) that perhaps because we have multiple regional servers that Apple may require different teams to test the game's features and playability as well as legal. Who knows...
I like to remind anyone that just discovered our game to enter the promo code and creative contests. It's in the same Upcoming Games forum thread here. There are 7 promo codes to give out in the random drawing on release day and all winners are chosen at random using the almighty Excel.