Of course there will be internet multiplayer. All i'm saying the bluetooh version will probably come out first. since SDK 3.0 makes things easy for this.
Bluetooth can be done anywhere so like in a car with your friend or when theres no wifi around. Personally i have a couple of friends that have touches and iphones that i have played games with on local wifi. I think the purpose of putting in bluetooth first is so that theres a transition into online multiplayer. Its not like we wont ever see online multiplayer its just that it will happen after bluetooth multiplayer.
It's different from Local Wifi because - You don't have to depend on anything (If a wifi signal is present then you can't play). With Bluetooth you only need to be within a certain distance - Wifi is strictly regulated on airplanes and can even cause you to be fined. Bluetooth is fine to use. - Bluetooth uses FAR less power than Wifi so you are also getting the benefit of longer play sessions. I have a ton of friends that all have idevices. So games like this that we can play co op or vs ANYWHERE is a huge advantage. We can play in a line at a restaurant, in car while having a road trip, etc. We no longer have to connect to the internet just to play a game with someone standing a foot away. I can just connect directly to them. PSP and DS are already capable so playing over wifi but also directly connecting, so the idevice platform is playing catch up.
What happened is that i've been in crunch mode getting everything ready and polished for release in the next few days Also there's going to be a preview of the game in an iphone gaming website soon, i'll let you guys know when it comes online.
Hey guys, i've started to write up strategies on Quantum Collapse's Facebook page, if you want a sneak peek on what missions are like go to www.quantumcollapse.com and go to the 'Notes' tab. As you'll see Quantum collapse is REALLY an RTS, there's a number of strategies to beat a level but if you play on medium or hard you'll have a really hard time beating them with just brainless attacks. No worries though, on Easy anyone can beat it and if you get sick of medium or hard difficulty you can switch to an easier setting later.
Sounds great, I really want this! Haha. When is it coming Javier? Been submitted? Will it come by Friday? I only have so much to spend on these apps and some real good ones are coming this week, Real Racing and Harbor Master for instance, so yours better be out first haha.
bring on the RTS games. There arent enough on this platform. Javier, I had a question about the game. How far can you zoom into the action? From the vids that i have seen, it doesnt seem to get that close. I like to get close to the action in RTS games and watch the units having it out (similar to Warfare Inc). Can we see things like moving turrets etc on the units up close? Do they have that detail?
I just found out about this game (been living under a rock), and probably this is kind of late since the game is about to come out, but I found the blue bar on the right kind of distracting. I bet it does not take anything away from gameplay, and I know you need it, but it would be nice if it actually blended with the background, some sort of transparent bluish feel, still making the icons visible, but that way you don't feel you are losing 20% of the screen. I'm sorry if there is any other post related to this, or if this is too late, but maybe an future update could manage that. Again, I don't know how much coding that would take, myebe is not even feasible. But this is something that was bothering particularly me, and the same may happen to other people.