Wow, great to see so many positive responses. We are really excited about how the game turned out. There's really nothing like it on the iPhone. The levels are huge, instead of just one screen to roll around on. Jumping is an integral part of the gameplay too.
That's correct Will090. You can tap anywhere on the screen to jump. If you tap and hold for just a bit longer, the ball supercharges and you can jump much higher/further. We decided to use the whole screen for tapping/jumping as to not restrict the player in how they are most comfortable holding the iPhone. Jumping under special "targets" can do things like change the ball size, call a moving platform or even turn up the lights.
Thanks. You can now check out DiamondBelly's "facebook blog" that shows some the of the visual history of Little Metal Ball's levels and art content, as well as the creation of our iTunes icon: http://www.facebook.com/pages/Toronto-ON/DiamondBelly/137026071602?ref=ts Make sure to become a fan for exclusive facebook content and news updates!
This looks absolutely amazing, I cant wait till it comes out. Possibly one of the best I have ever seen on iphone.
Not long now epedemix, we are very close to posting a release date and pricing. What would you consider a good price for LMB?
Hey thanks Shawn. I've been a fan of QuantumSquid for awhile. You guys do great work. Doing the graphics and level design was a lot of fun. Its so great to see everyone diggs it. Thanks a million.
love the looks of this, will be buying. not sure about the pricing, you should just keep that decision to yourselves i think as we dont know what has gone into making it exactly. (in terms of time and money investment) either way ill look forward to its release
After re-watching the video, I would gladly pay $4.99 for this, although anything past $2.99 is pushing your luck with most people on thie forum...