Thank you. I believe their feedback is as valuable as the game itself. The game is made by people playing it. Much more important than making it. That's why I'm doing this. To make my game more enjoyable.
It's just nice to see professionalism, which at its base is being polite. Sometimes giving suggestions can be seen as purely criticism, when really it's just a person's love for gaming that prompts them to give suggestions in the first place. I also don't see any comments about IAP in this thread, so that must mean there isn't any. That makes for a more pleasant discussion right from the outset
There is IAP But they don't mention much about it because I believe it's not really necessary to finish the game.
I picked this up on Android since my bestest buddy in the world on TA (CygnetSeven) has not shut up about the game since release. It's fanastic!
Excellent update! The new levels are fantastic. The new switch/gate idea is very well done - I especially like the occasional times when you don't want to be opening a gate; for example that invincible fish-thing that will make the level harder if the gate underneath it is opened. Really clever stuff. Your level design skills are quite remarkable - anyone looking for a good level designer would do well to talk with you. I have purchased over 800 apps over the last few years, and this is one of only a very small number of apps where I've achieved 100% in the game (3-stars on all levels, all upgrades etc.) THAT's how good this game is. Well done. Just 2 little issues: The weapon heat-up is a little bit aggressive. I'd let the player fire off perhaps 3 more bullets before the gun needs to cool down. I know that tapping fire instead of holding it down will get around this to some extent, but as it is, the warm-up on autofire is too fast. Also, the boss on level 36 seems to have a weird glitch, and is a lot more difficult because of it. Jumping around the level to avoid the bats and the boss's big blast, I bump into lots of invisible "things". Whatever they are, Dary will regularly be knocked back as if he had hit a baddie, and lose an energy heart. This glitch makes it much harder to get to the new levels. I bought the $2 IAP just to support you. I certainly didn't need it at all to get through the game, but you deserve the extra support, for crafting what I think is an iOS masterpiece. [EDIT] Oops - I've just read the previous few pages of this thread, and found that both of my issues have already been discussed. Glad to hear the invisible bat glitch on level 36 will be sorted out soon.
Thank you for the all the great positive feedback. Thank you. That really courages me. Because the game is not selling itself that much. I really like to focus on making games. But I guess I'll try harder than this. In the mean time, I have to get another job to live on And I see that you found the level 36 issue. Sorry for that. The update version is uploaded waiting for review. Hopefully it will be updated before the Christmas. The other issue is what I have to think about. The cool-down system was not there at the beginning. And I added it in an update. But few people do not like it. And I was thinking about removing it. But now you mentioned it, Maybe I should take your suggestion. Increase some extra bullets before the cool-down. Again, thank you for the feedback and supporting me. :] Have a lovely day.
Yeah, it's making me redo the final boss fight before I can move on to the new levels, and the cool down affect kills it for me, sorry. If you're taking votes, I vote for removing it.
Such a cool Game! I just recently got my ipad Air and was looking for some Games to test it out...I grabbed this among others because it was free and ended up playing it more than for example Iesabel and Kingdom Rush : Frontier.
Thank you for playing my little game. Good to hear playing it on iPad is quite enjoyable! And how good is the iPad air? I haven't tried it yet.
The ipad Air is absolutely awesome! I find myself just staring at the homescreen, swiping through pages and admiring its beauty. But its my first ipad or tablett in general, so I cant really compare it to other devices. But I can compare your game to other platformers...and for me, its among the best Today I tried MIMPI (I realize its more of a puzzle-/platformer) and Leps World 3. And what stands out most, are the (at least for me) perfect controls of this game! It just feels so fluid and direct, just like playing with physical buttons. In MIMPI - despite its awesome Puzzles - I die sooo often because of the clumsy controls, its just frustrating. When I die in Legend Dary its almost 100% of the time my fault and not the game's. You know, I just got my ipad and there is so much more stuff to explore for me right now, but I keep coming back to your game, which really says a lot. So regarding platformers, I only found League of Evil 3 to be a better game...but I guess you can live with that I hope you continue working on awesome games like this! Btw : English is not my first language, sorry for my mistakes
Loving the game, but have hit a roadblock on level 22. The flying board just doesn't seem to rise fast enough to get past the sparking balls going back and forth. Oddly, sometimes on the first "jump", it rises quickly, then barely moves up. I get that the left-right movement slowly adjusts creating a bit of a gap, and I can make some progress between them, but this level is killing me. Is it truly all about timing and finding the left-right gaps?
Glad to hear you liked the controller. League of Evil is made by the industry leading conpany. When I beat the gam,e that's when I quit my job and focusing on making games. And your english is great
First of all, thank you for playing my little game. And technically, yes it is. It's all about control. But there is a loop hole. If you stick to the wall, there is only 2 or 3 electric balls that can damage you. So you just have to stick to the wall and then go up. That will do the trick. But still needs you to do a good job.
Thanks. FINALLY. Curse you flying board! I'm taking my one star on this level and leaving (5 stars in my app store review).
Thank you very much But I hope you get used to it. Because there are more stages you have to use the super board
Just uploaded a new version of it. Hi, I just uploaded a new version of it. The new version contains - 10 stages - New enemies - Guided Missile - 18 Achievement (Game Center) - 1 Leaderboard (Game Center) And some bugs are fixed. The damage box is got little smaller so the difficulty is slightly got lowered. There is a stage which is the pain in the ass. I just made it recalling the old time crazy games. But as long as you give up the stars, it will be easy to clear.