And I was trying to beat that levels with a perfect score... two medals away to the last level Waterfalloid?
We already submitted two updates to Apple. First small update will fix few small problems like retina icon. Second BIG update will include improvements for: - New fast-forward button. - Easy collecting coins model (auto coins collector is out) - Drop prices for inventing towers and build towers with special abilities. - Secret feature which will be revealed later.
wow... I hope all of this doesn't make the game TOO too easy now... but thank you for listening to the feedback, and updating your game based on user requests. =o)
I've beaten every level up to Frosting Immensity with a perfect score but this level is the god damn devil If anyone has any ideas on how to perfect score this one please let me know.
Fast forward button??!!!! Woohoo thanks!! Pretty much the only gripe I have with this game. Really loving this game.
Please don't make the game easier! I think its the perfect difficulty. Its nice to have a TD game that isn't a breeze. Its no fun if you can beat every level in a few tries.
And have you actually finished? Because as someone who's been playing TD since before anybody even called it that, this game is far, far from perfect and, rather, is utterly untuned. My 3 y.o. can beat many of the earlier levels without even grasping hardly anything about the game, but some of the last few levels I can't even conceive of what exactly needs to be done to even pass them let alone get the gold star. It needs balancing, and if balancing is what you call "easier" so be it.
Our goal is to improve the game not just simply to make the gameplay easier. Please remember also that few months ago we involved over 100 beta testers in production process which helped us to balance the game. It's hard to satisfy everybody but we will try again
I think the big blue elephants could go with less health and way slower, thats the most difficult unit by far
Here goes small tip from our company TD lover: Efficient use of power ups, red towers at the beginning of the paths, universal at the end to deliver finishing blows, blue towers moved according to situation. Laseryon towers can also help, but they're not required. Try to save the Tornado bonus for the Jellyphants.
I can't do it LOL! This mission and Waterfalloid are pretty much impossible to beat if you're trying to gold star them. I've beaten every other stage with without losing a single green gem, these two on the other hand just seem impossible.
There aren´t too many games where Music, Sound, Theme and Art Style does fit together perfectly. Machinarium or Sam And Max would be such examples, but I´ve never expected this from a TD Game. Yet here it is, a perfect blend of all those elements, bravo. I haven´t had that much time on my hands lately, but I´ve played your game to some degree. I enjoy the toughness of this Tower Defense Game, at least it doesn´t seem to be all too easy to me. Things you could fix: - The World Map doesn´t rotate all that well when trying to swipe it. - Sometimes the Power Ups overlay other game elements, such as towers or coins.