Hi there, I would like to introduce my current game iSpherical. It is a complete rewrite of a game I developed back in the 16Bit era on the Atari ST / Amiga. iSpherical is heavily inspired by the Arcade machine Solomon's Key and extends the concept by many components. It contains a lot of classic elements like doors / keys, warp portals, one way passable walls, hidden items, bonus levels, shots ( just to name some ) and of cause a bunch of nasty enemies. The player controls the little wizard. The wizard can make/break blocks and he has to build a safe passage for the Sphere. The Sphere starts its journey when the timer runs out. The plan is to release the iPad version in early 2012. It will contain 7 worlds with 12 levels each. Here are some screenshots of the current version ( UI design is not final ) Your comments and maybe some 'last minute' ideas are welcome =) Title Screen 'Puzzle World' Level 'Run World' Level 'Kids World' Level 'Classic World' selection screen Have fun preussie