Fuzion: A word puzzle RPG (sneak preview)

Discussion in 'Upcoming iOS Games' started by pharmx, Sep 17, 2009.

?

Should I change my game's name?

  1. No, keep it as Fuzion...it sounds cool

    17 vote(s)
    23.6%
  2. Yes, change it to better fit the theme

    36 vote(s)
    50.0%
  3. maybe, but only if Kanye lets me finish

    19 vote(s)
    26.4%
  1. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Again, to use Guild Wars as an example, there's room for both. The DLC would be more for "cosmetic" upgrades, while an expansion would introduce new content.
     
  2. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Yeah, I'm trying to do what PuzzleQuest did, but with word games instead of match 3 games. :cool:
     
  3. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Hey, what kind of contest should I have right before release? What was your favorite contest here at TA?
     
  4. skyye06

    skyye06 Well-Known Member

    Jul 21, 2009
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    Little white bear studios.

    good contest that took a while for each on and keeps its relavent to you or your game.
     
  5. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    LWBS is one of my favorite devs, along with Imangi studios. Maybe I can twist their arm into helping me out when it's time to hold the contest :p
     
  6. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Oh and I'll make sure I have some promo codes just for members, so that lurkers don't get all of them!
     
  7. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Should the monsters in the game have specific names or should they remain sort of generic? Since you can fight the same monster multiple times in the Arena, I wasn't sure which would be more appropriate.
     
  8. d1

    d1 Well-Known Member

    Sep 19, 2009
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    maybe you could do a mix. for more common monsters, have a uniform name. but for higher lv/more important monsters give them original names
     
  9. kingkong120

    kingkong120 Well-Known Member

    Jul 17, 2009
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    Excellent! PuzzleQuest was an amazing game. Hopefully you'll have a game that is similar in length to it. Is the amount of RPG elements in Fuzion relatively the same as in PuzzleQuest?

    And I'm still waiting for Ch. 3 of Puzzlequests, which was due months ago.
     
  10. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Yeah, that's what I was thinking too. There's going to be boss monsters, so I guess those can be named, and the other ones don't necessarily have to have names.
     
  11. d1

    d1 Well-Known Member

    Sep 19, 2009
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    yea that'd be the best way to balance it. im kinda anxious for this to come out o_O sounds intriguing..when do u plan on submitting it/whats the price tag?
     
  12. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    I would love to say that Fuzion has the same amount of content as PuzzleQuest, but sadly it does not. If only I had the budget for something like that :(
     
  13. d1

    d1 Well-Known Member

    Sep 19, 2009
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    u shouldnt necessarily worry bout the content for the moment, as long as it has solid gameplay and high replay value, you'll be fine. if/when ur game becomes popular [which hopefully it does :D] then from that revenue, if u really wanted to, u could add content updates.
     
  14. Broski

    Broski Well-Known Member

    Mar 26, 2009
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    Uhhh will this be a word game with rpg elements or just a rpg theme? Cuz there's already a themed one, called dungeon scrolls
     
  15. skyye06

    skyye06 Well-Known Member

    Jul 21, 2009
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    I'm pretty sure he said rpg elements...and from what I can see it will be much better that dungeon scrolls
     
  16. Broski

    Broski Well-Known Member

    Mar 26, 2009
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    I hope it's better than dungeon scrolls. liked he idea but not really the implementation. Puzzle quest was one of my all time favorites, I hope this is alot like it, REALLY want this game to Be good looks amazing
     
  17. pharmx

    pharmx Well-Known Member

    Jan 29, 2009
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    Fuzion will be closer to Dungeon Scrolls than Puzzle Quest, so if that means "rpg theme" instead of "rpg elements" then I guess that's what it is.

    I don't want to mislead anyone, so if you can explain what the difference between those 2 terms are, I might be able to give you a better and more specific answer.

    These are the rpg aspects of the game:
    - choice of 2 classes, each with its own bonus to gameplay
    - main storyline and plot progression
    - several side quests
    - explorable map with specific zones and regions for quests
    - monsters of varying difficulty
    - progression based on areas and monsters unlocked by completing quests
    - faction system in which you are a mercenary allowing you to choose which side you want to help at any given point in time

    These are the word puzzle aspects of the game:
    - anagram based gameplay similar to Textropolis
    - casual untimed mode for quests
    - fast paced time trials
    - definitions and word ticker displayed during quest mode
     
  18. skyye06

    skyye06 Well-Known Member

    Jul 21, 2009
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    There's a fine line between them but this is going to be much better than Dungeon scrolls in terms of what it offers.
     
  19. Benegesserit

    Benegesserit Well-Known Member

    Mar 9, 2009
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    Puzzle Quest sure got hybrid RPG puzzlers off the ground
     
  20. Broski

    Broski Well-Known Member

    Mar 26, 2009
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    Dang, that description made this game sound GOOD. I really can't wait now.
     

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