Dangit! I'm stuck at work, no sound. I'll have to remember to check this out when I get home. Oh, and I'm always up for a test. I'll probably have the iPhone 4 by the time it's ready for beta.
+1 to that! It looks like a very promising game, and a good one.. The thing really drawing me in right now it the theme music.. So so cool..
Isn't it true that this game is seriously 3GS optimized? I saw a video a long time ago and I saw tons of cool effects, like dynamic shadows and amazing lighting effects. The video said it was on a 3GS device and the frame rate looked smooth, (it said 25 FPS in the corner, but it looked smooth otherwise). If it is optimized with amazing shader usage and maybe even bump textures and stuff, that is AMAZING! I will pay like $20 for this if you include the ability to shoot people.
Have you played any of the Silent Hills (the inspiration for this game) before? They're not action games, you know.
you don't need to have played a Silent Hill game (I haven't yet.), all you need is the abillity to read!
Wait for a developer to ask. Post intelligible comments that add something to the conversation. When you finally get into a beta group, take it seriously and provide good information to the developer. If the developer wants you to keep quiet about the beta, do so. Always remember that your role is to help with the development process, not just get a sneak peek at a cool game.
OK thanks! Yeah, I wasn't extremely impressed with Dead Strike, I got it recently and the lag and ads killed it for me. But this game looks really good! Believe me, I'm in love with the Horror genre. Especially the really creepy stuff!
Developers contact you. My first beta was after I wrote a very long email about a specific (what I presumed to be) flaw, in a game design lol. So don't be a afraid o complain, be honest, and be critic.
There are quite a few ways: - post usefull stuff in the games thread. Sometimes devs contact you. - contact the developer when he/she says that people can contact him if they want to test. - If you did a good job in testing previous games from a developer your chanses of testing their next game is alot higher. - [...] (more I can't think of)
Thanks and thanks for the advice! Beta testing seems like a great way to start out in the gaming industry. That's where I've always aspired to be! Thanks for the advice. I'll continue to try!
Also while you are beta testing give feedback on what they could change and also tell them the bugs you find
- Twist the game in all ways/senses. - Try to make it crash/hang. - Test every possible situation/behavior with all the systems. - If you find a bug, write down the steps to reproduce it. - Add your personal recommendation to improve something. - Enjoy while testing. ^^
Heh... years ago, my advice to my beta testers was: Break it. Break it by doing everything you can think of doing, including things no sensible, sane, rational-thinking human being would ever think of doing, because inevitably, it's going to be that one wacko paste-eater who's going to find that show-stopping bug. If, in the end, you've done everything in your power to make it explode and fixed everything that did, then your program is bulletproof. Except for that one stupidly obvious bug that slips through. Because one always does. No exceptions.
Good advice in here. I'd also add not to be afraid of pointing out every little thing you dislike. Having a bunch of beta testers that all tell you the game is perfect gives you abolutely nothing to work on and improve. You can afford to be fairly ruthless in your criticism because in the end you're there to help make the game as good as it can possibly be.