*facepalm* That's what the matchmaking system is for. I personally think this is a stroke of genius on ngmoco's part. Pricing it low so that it will become a successful seller and thus providing a large base of users, while making it back through a reasonable and just DLC scheme. It's really the perfect business model for a premium multiplayer game.
Why is everyone complaining about the energy thing? The answer is simple. Get a life and dont stay on the game all day so dont worry about wasting EXP on refueling. Jeez. Thats the only thing Im not looking forward to in this game.....the nerds......
Also one more question. I was looking through and couldn't take looking anymore. Arn, is it a definite yes for the energy being in-app purchase? If so, I will agree, thats totally ****ing rediculous. But I wont whine and not get the game, Ill just play the limit. DLC/in-app purchases should be for CONTENT, not to play the game we already paid for.
To gain the multiplayer access that all of you want they need a large base and if they don't have a large base the game will suck. Let's talk about this in a iPhone people friendly way. (Not us but the others outside of TA) First they only buy games real cheap and us buy games that are premium. The ratio of premium to cheap games is like 1,000,000 to 1. The people who buy cheap games is the largest install base so if NgMoco priced it were the regular folks will buy it then we get a large base which means more people to play and even matchmaking! And since they priced it so low they need to make money so thats where the in game purchase comes in to play so they have to make money, get the install base, and has to keep the server up and running. So even though we have to pay for more time to earn credits I believe this is the only way to solve the App Store fiasco and Apple need to help us by making a premium section based on profit or something like that.
If they are going to have in-app purchases, make it be something worthwhile. Map packs, alternative armors (if the armor gets stronger, make it so that there are alternatives, for instance there is Level 1 Armor A, and then you can buy Level 1 Armor B for $x.xx), etc. But in-app purchases so you can play the game and actually get the rewards you deserve? That's messed up man.
If they wanted us to be able to earn unlimited credits buy constantly buying more energy, they would not have limited energy to begin with.
I'm pretty sure they are just basing this on the video. Ngmoco hasn't said anything other than the video. arn
They hate it there as well. We all know the dangers of DLC right? For DLC devs may hold out content that should be in the game e.g. a dev may not put a machine gun in the game to save it for DLC. I'm against this in every way because if this becomes the trend, we may wake up one day and find out that we are being charge for updates as well . Xbox community had been up in arms with Battlefield Bad company when they announced their DLC model which is almost similar to this and the devs listen and backed off, hope ngmoco can do the same and listen!
DLC for maps and new gears for your level (you're not going to get level 9 armor when you're level 1 ) is okay but for more time to earn in-game credits that ain't ok but if it's to cover the server cost (remember they're still a small company) then I'm fine with paying.
You don't mind paying to cover for server cost because NGMOCO is a small company? They are the only developer being funded by Apple itself how does it make them small? Are they any smaller than Flying dino ( Imech) or SGN ( FAST) , IUGO ( Spacehogs) all does not charge us to cover server cost right? Will it be fine by you if they follow Ngmoco's lead and charge us as well? Have you played Redlynxs Reset Generation for the symbian phones? It's online and they don't charge as well...i can go on just to prove my point.