Why would they implement a credit system if it won't be appealing enough to tempt someone to go ahead and buy?
"You may be wondering if players willing to throw piles of money at the game will simply rocket to the top of the leader boards overnight. The answer is NO. Most items and upgrades are level bound, meaning you have to earn the prerequisite level through combat experience in order to qualify for the armor or upgrade or whatever. So just because you pay more doesnt mean you dont have to play like everyone else. Thats the whole point of the game to play and win! Youll level up faster when youre earning credits, so energy is a factor, but you definitely have to play and earn those credits." Sounds good to me
But giving even the slightest advantage will spell the difference for people with the same skill range. And as i've said why implement this pay system if it's not feasibly sell worthy? What would entice players to buy if its as others said 'not that relevant to gameplay'? It doesn't make sense for ngmoco to bother with this in the first place if they don't make it worth the buy of those who are willing!
On the contrary I'd say that the single player mode is the reason for the delay. To put in the practice mode when your not in wifi means they had to create an entire AI system. This would explain the delay.
Maybe! And i hope they also use the extra time to improve the run animation, the character model run like girls
This game took too long and now it's doomed. Nobody is going to buy this with gameloft's nova available. It'll probably be out first too.
But you got to admit Modern Combat: Sandstorm is freakin awesome. How they'll top it, I dunno, but they probably will. I'll probably prefer MC: Sandstorm's multiplayer though.
Yes. I admit MC Sandstorm is friggin' awesome. I'm saying Eliminate will dominate Sandstorm right now because of the online multiplayer. I'll change my opinion later when multiplayer comes to Sandstorm. Who knows? Maybe I'll prefer Sandstorm over Eliminate, or I'll continue to favor Eliminate.
True, true. I'll probably love Eliminate's multiplayer also, but a CoD-like multiplayer is just phenomenal to think about. Not quite sure what I can compare Eliminate to now that Gameloft is really taking on Halo with Nova
I want more FPS lol! This one along with MC: Sandstorm and Nova is going to rock my itouch and soon my 3GS ( I plan to get one after I finish my current contract). I see a lot of hating though but I couldn't care less this games can co-exist in my book and I'm just so happy to have not one not two but three amazing FPS on the go!
You won't get any real advantage until you upgrade either armor or weapons. When you do upgrade your armor, for example, the system will also upgrade your stats/rank etc. As such you will then be playing against more skilled opponents, meaning that they'll be able to cope better with your new armor. The matchmaking system is therefore critical.
There's preview of the game and a look at the weapons over at Pocketgamer. I guess the preview was written before they found the new info on ngmocos gamemakers blog. Preview: http://www.pocketgamer.co.uk/r/iPhone/Eliminate/news.asp?c=15497 Weapons: http://www.pocketgamer.co.uk/r/iPhone/Eliminate/feature.asp?c=15504
Anyone finally figure out the countdowns? I hope online latency works better than Imech, I can't play Imech over 3G or EDGE ;(
New weapon advert: http://www.youtube.com/watch?v=7-iwh3urv6Y&eurl=http%3A%2F%2Fwww%2Epocketgamer%2Eco%2Euk%2Fr%2FiPhone%2FEliminate%2Fvideo%2Easp%3Fc%3D15520&feature=player_embedded It reminds me of a Marks & Spencer advert
no problem. even them I'm to mod Yea, it was interesting to watch the video and see the different weapon types..