Archer guys, If you play archer and does not reach hundred thousands to million per hit at high level, read this! I don't know what you expected to build but most of you seem to does not care about Critical Damage so if your archer is level 74, try this build. Full skill point (20) on passive skill that give you health leach. Full skill point (20) on passive skill that give you crit chance. Now once you have 100% crit chance, buy all gears and update it until you have full gears with each have 3 circles. Final, add circles slot with yellow charm at most level as possible. Let's say you have all 3 circles and lvl 10 charms, your char finally stats is: 100% crit with 1550% crit dame. It's easy to build character with millions HP per hit. I play an archer in jailbreak device to hack gem and currently at level 90, I make 3.8 million for each shot and leach 4.5% of it to health (full health per hit whatever current health is). But I'm sure when at level 74, I able to make more than 2 million per hit. So if you still does not reach hundred thousands per hit (no jailbreak) then you made a wrong build. Note: You still want monsters to stun by your hit or one hit kill them? You still want your health higher when no monster reach you a hit? You still want more health leach when your current leach higher than your max HP? Please try to focus: - Your target is try to survive. - Your target is try to kill monster. So try my build.
So... Still stuck upgrading. Three armors I upped got me two Star slots and a Triangular slot. Weeeeeeeeaaaaaaaaaak. Thankfully I got a Monk Charm (Before I did the weekend challenge it was an Essence Charm.) so that's worth something. In the least, anyway. Now, I want to know, what does a Scavenger Charm do? All I can guess is that it does a good amount of Health and Energy Steal.
I was away for a week, can someone give me a quick update on the level reset bug I found? Because some people were trying to replicate it.
Does anyone have a idea of when new tier weapons appear in the shop? It would be good to know in advance I'm currently at tier 73 it would be good to know there stats as well :d I might be asking to much though Rugged your a pro on this too!! !!
What's up Aussi. After you reach level 84, tier 97 opens up, which is the highest tier available. In general, based on level alone, after level 48, for each 12 level advanced, the highest tier goes up by 12 as well, ie, level 48 - tier 61, level 60 - tier 73, level 72 - tier 85, etc.
I read somewhere on a Gameloft page that there is no level limit. But there is nothing stated about highest tier gear. Is this true?
Someone actually advanced past level 106 and didn't see another new tier, so I believe 97 is the highest.
Welp, at least I could just do Leet Arenas to gain XP. Plus I got a Barbaric Band so +21% XP would help me quite a bit. Finally got a Square Charm slot. Now I need one more and I'm set for Elite Kenashi Trials and Lupine Peak. Gettin' dat 10% Health Steal. 3-4k Health steal per hit, combined with 17%+ Attack Speed. Oooooohhhhhh yeah. On the subject at hand with multiplayer, it's safe to say that this game has the absolute worst multiplayer security I have EVER seen in my life.
Area in the middle of the map? What is the castle area in the middle of the map. Have completed the basic game and am half way through on elite. Can't get to that area and am wondering how to get there and what it is.
Question's been asked earlier. That's the Battleground, AKA the Tutorial level. After the tutorial, it is impossible to get back in.
Are there better rings in the game than the Barbaric ring? (The one that has 2.5% life leech) Got enough to buy it but just want to know if i should save my gems for something better.
yes, much better rings await you. The higher your level is, the better rings you will be able to buy, and the same ring costs less too.
Until the rings hit 50 GemsAt which point they all stop becoming cheaper. The Jagged Loop is a better ring comparing stats with Health, Health Regen, and Health Leech, but, as rugged said, better rings become far more expensive than the previous ones. While the game does say that they are a wise investment early on, the demand for this is rather highEspecially for even the Tin Ring (75 Gems.)... On other subjects, I finished Elite Lupine Peak. I think that at this point I will need to start powergrinding to hit level 72 to get the Tier 80s items. Lord knows how long this is going to take from level 32... If only there were Elite Survival Arenas... Like Elite Giant's Steppe or Elite Mural Corridor... Or if the enemies in the Elite Arenas would give more XP considering their level and all.
Good to know about rings. So does that mean rings with higher levels of health leech exist? Also, tried my hand at playing Battleworn. Is it just me or are they massively inferior to ranged classes in pvp? Even their dash doesn't seem that effective to take out kiting mages or sentinels. I see potential with them being very effective tanks in co-op though, but as a pvp player I'm left wondering what builds would allow them to go toe-to-toe with equally leveled ranged characters.
Later on there's another that has 31%boost in gold and xp, plus 3.5% life leech. Best strategy to get rings cheap is to use the merge glitch to progress to the point that this ring hits 50 gems in the store, then buy when you need to level to unlock the last armor/weapon set.
For those wondering how to recreate the lvl glitch, i have no idea. Both times it occurred mid battle in co op. First was Dungeon Vestibule and then Mural Corridor. As i replay using blademaster, i noticed it happening to others in co op. I see their lvl indicators up from 0 to 5 in just one battle. The numbers move as they go along.
Thanks! Didnt even notice i could scroll down lol My warmage character hung upon starting the app. Stuck at loading screen. I couldnt even really try the Elite stuff. Now im back at Lupine Peak as a lvl 23 blademaster. Have a whole load of charms constantly being merged and not equipped until the last battle. This time i shall do it right!
Stuck! in ancient ruins near the end Seems like others are having the same issue. I'll talk to Khiil Urd and he'll walk through the painting along the floor then open the door and have me kill several small waves of undead. After about 4 waves they stop coming and everything just becomes nonreponsive. Can't seem to figure out what to do from here, could anyone point me in the right direction? Thanks!