Dungeon Defense Strategies and Tips

Discussion in 'General Game Discussion and Questions' started by iPhoneUser, Mar 27, 2009.

  1. AllanMarcus

    AllanMarcus Member

    May 31, 2009
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    I tried this strategy and was sounded defeated :-(

    Might I ask, what units did you upgrade and when?

    Thanks,

    Allan
     
  2. AllanMarcus

    AllanMarcus Member

    May 31, 2009
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    What now

    OK, a little help please. Here I am playing in medium mode and I need a little direction as to where to spend my money. Every strategy I have tried usually has me being killed off in round 10 or 17.

    I would love to hear a suggestion on what to do next and a general strategy for the game.

    Thanks,

    Allan

    All the axemen are level 1 and the archers are level 3. It was suggested to use the taunt skill, but I think that is on the level 3 swordsman. If that is true and the skill is needed, where's a good place for the swordsman?

    [​IMG]
     
  3. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    Taunt is the 3rd level skill for axemen. Backstab is what 3rd level skeletons get.
     
  4. AllanMarcus

    AllanMarcus Member

    May 31, 2009
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    Thanks Devilishly Good.

    So, here I am right before round 17. I get destroyed in level 17. Any help is appreciated.

    [​IMG]
     
  5. Trevor

    Trevor Well-Known Member

    Feb 5, 2009
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    Still can't come even close to beating any level on hard difficulty. If anyone wants to share exact strategy I'd appreciate it.

    Also, people posting screenshots and/or asking for help, please specify which difficulty.
     
  6. deckard

    deckard Well-Known Member

    Mar 25, 2009
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    Tampa, FL
    Focus on strategizing with the axemen's taunt skill, especially in the one place you never placed any units. Generally your strategy is solid though, just need a couple last tweaks to get over the hump.
     
  7. AllanMarcus

    AllanMarcus Member

    May 31, 2009
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    Thanks for the tip. Turns out I didn't need anyone in the upper left section after all!

    [​IMG]


    [​IMG]
     
  8. Zabobon

    Zabobon Member

    Jun 11, 2009
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    I'm finding that in hard mode I just can't get beyond round 17 no matter what I do. (I'm talking about the siege map here with the three walls). I've managed to beat the other two maps in hard mode. But this first map in hard is a tough. I've only beaten it once and that was with a quick revival of an axeman at the last gate. Does anyone know if it's possible without reviving? Or am I wasting my time attempting it? Of course I am wasting my time playing iPhone games - but you know what I mean :)
     
  9. Adams Immersive

    Adams Immersive Well-Known Member
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    Dec 5, 2008
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    I beat all 3 and I'm pretty sure I never revived. I found the 3rd map to be the toughest.
     
  10. Zabobon

    Zabobon Member

    Jun 11, 2009
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    I've finally beaten all three maps in hard mode. The exact placement/upgrading sequence is vital and it took loads of hours on the train, commuting into work, to do it...
    I found the first map (with the walls and gates) the hardest.
    For me this is the best TD game on the iPhone. Looking forward to future updates/developments :)
     
  11. Robotguy

    Robotguy New Member

    Sep 2, 2009
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    I just picked this up last night and am securely hooked. I'm only a light gamer and had never played one of these new-fangled "TD" games y'all keep talking about, so this is a new experience for me. Anyone want to spell out for us newbs some really basic strategies that get taken for granted by the experienced players? For example I'll start (learned after 4-5 hours of gameplay trying to beat medium in the dungeon):

    1. When you place your first two units, watch which one gets hit most often and upgrade him first. For instance, if you place a swordsman at 9 and 10, the one at 10 will almost always take more damage:
    [​IMG]
     
  12. Adams Immersive

    Adams Immersive Well-Known Member
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    Each TD is very different (which is half the fun) and this one is one of the more unique. But for THIS one, a basic piece of advice: put archers behind swordsmen. The swordsmen will stall the enemy, yet the archers can still reach them.
     
  13. Devilishly Good

    Devilishly Good Well-Known Member

    May 1, 2009
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    The Underworld
    I would also put an archer at #8 and #14, not at #13...those archers will get a much longer time to fire arrows at enemies that way since enemies will be engaged with stuff in the middle. I would also upgrade #9 to lvl 3 asap...as you said most of the monsters will head to #10...*9 will then be able to do double damage with backstab if he's maxed. When you have the cash, you need axe warriors in there...more damage and better survivability.
     
  14. funnymonkeyguy

    funnymonkeyguy New Member

    Nov 29, 2009
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    The mages also ruins my plans, mages always attacks archers first, which weakens my defense, then if this happens alot i end up with no archers and i get killed strategy for the king map with 3 lv3 swordsman and 3 archers doesnt work for me? what could i be doing wrong?
     
  15. buckZor

    buckZor Member

    Aug 7, 2009
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    Latest version..?

    So these posts seem pretty dated to the old version where it was much easier. The latest version of DD is _HARD_. I can't get past any dungeon on medium now. Anyone else?
     
  16. Adams Immersive

    Adams Immersive Well-Known Member
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    Dec 5, 2008
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    Is there a new version? I don’t see one newer than last August.

    (I don’t recall noticing it getting harder—but some maps are harder than others.)
     
  17. nanocatalyst

    nanocatalyst New Member

    Feb 5, 2010
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    #57 nanocatalyst, Feb 5, 2010
    Last edited: Feb 5, 2010
    Best strategy to beat medium level in dungeon defense: Its a little tricky but easy to crack Medium Level, follow my thread :Best Strategy:Dungeon Defense: and you will be able to crak it. I almost cracked Hard Level with that strategy too :)
     
  18. bradmc20

    bradmc20 New Member

    Mar 8, 2010
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    original map

    I must be dense. I have beaten the hard level on both siege and blood orb but I still cant defeat hard on the original map. I have done what you said it gets me to level 15 then I die! Nothing says looser like DEFEAT 20 times in a row. and you all say this is the easiest! arg.

    will someone post a winning pic of their set up going into level 14 or so?
     
  19. Zabobon

    Zabobon Member

    Jun 11, 2009
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    If you go to page 2 of this thread, there are some screenshots that really helped me beat the original map in hard mode. Basically, you have to concentrate on the middle room and ignore all other rooms. You want to end up with a bunch of axemen in the front and middle of the room and archers in the positions behind them.

    Here's a rough outline of what I ended up doing. It's not move by move, but hopefully it helps:

    Using the numbered map that has already been posted a few times (and is in Adams Immersive's post on this page):
    Start with swordsmen on 10 and 9. Add a swordsman to 8. Upgrade them when you can. Place an archer on 13. Place an archer on 11. Add swordsmen to 7 and 6. Keep upgrading. Swap swordsmen for axemen when you can. Add an archer to 14. Ultimately aim to get gold axemen on 10, 9, 8, 7, 6 and gold archers on 11, 12, 13, 14.

    Good luck. This is a good game. It's a shame it hasn't been upgraded for a while.
    [​IMG]
     

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