Chillingo & Mudloop present Robin Hood : Archer of the Woods

Discussion in 'Upcoming iOS Games' started by Mudloop, Jun 4, 2010.

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  1. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    Tbh, if I made a video right now it wouldn't change your mind, but that's because none of the really cool stuff is finished yet.
    Yes, previous testers would get priority.
    I can't reveal the publisher yet, but will keep you posted.
     
  2. rooteboy

    rooteboy Well-Known Member

    Jan 8, 2010
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    Earth......for now
    ok thanks for the update
     
  3. nikhsterboi

    nikhsterboi Well-Known Member

    sounds good. What eer happened to the platformer with the shooting girl? sorry, forgot the name...:(
     
  4. EMTKiNG

    EMTKiNG Well-Known Member

    Apr 7, 2010
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    Arrow defense you say awesome lol and the publisher wouldn't happen to be appular
     
  5. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    We decided to make some smaller games first to get some revenue going. But we'll get back to the platformer (Locks and Loaded) asap.

    Nope :)
     
  6. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Congrats about the sale to a publisher. Nice job.
     
  7. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    New screenshot :

    [​IMG]
     
  8. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Nice screenshot Sven! Very cool blood splatter and fancy "headshot" font.
     
  9. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    headshot ftw!
     
  10. EMTKiNG

    EMTKiNG Well-Known Member

    Apr 7, 2010
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    please have the arrows stay in the people its just satisfying seeing them walking towards me full of arrows lol
     
  11. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    Good idea, but one arrow kills an enemy (it was too difficult if it took more arrows).
     
  12. EMTKiNG

    EMTKiNG Well-Known Member

    Apr 7, 2010
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    awwww then maybe just have that one arrow stay in them lol
     
  13. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    Hi all,

    I have added some new screens and info to the first post.

    The game has been submitted to Apple. I decided to keep the beta private (only some people I know tested it) because I wanted to release as soon as possible due to Apple's new ToS which may or may not ban Unity-based games.

    Would love to hear what you guys think of the screenshots!
     
  14. jak56

    jak56 Well-Known Member

    this is why we have pandamania...
    whats the difference?
     
  15. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    #35 Mudloop, Jun 13, 2010
    Last edited: Jun 13, 2010
    Doh! :) I didn't even know about that game... I will check it out asap and let you know what the differences are.

    EDIT : okay, I played it for a little while. While the basic premise is the same (shoot arrows), the games feel a lot different. Pandamania has the different levels going for it, which is something I am planning to add in an update if the game is successful enough.

    Robin of Locksley has a larger scrolling area, the aiming is handled differently, you have to protect multiple huts instead of one tower, it has infinite gameplay...

    Still similar, but I think there's enough room in the app store (and possibly on your device) for both :)
     
  16. sammysin

    sammysin Well-Known Member

    Feb 23, 2010
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    Looking forward to seeing this Sven, best of luck.
     
  17. jak56

    jak56 Well-Known Member

    i dunno...
     
  18. jak56

    jak56 Well-Known Member

    LOL AT THE WOODEN SEGWAY!
    love it :p
     
  19. Mudloop

    Mudloop Well-Known Member

    Jul 19, 2009
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    Hope that's enough to convince you :D

    I thought I had a unique concept here - I've seen lots of bow shooting games in Flash where you just have to aim for something, and I thought I would combine it with castle defense type games a bit. But apparantly, (almost) everything has been done already, so it comes down to how well it's executed and if it plays well. Personally I think I have done a good job on this, but we'll see what the gamers think.
     
  20. Fletch11

    Fletch11 Well-Known Member

    Mar 26, 2010
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    #40 Fletch11, Jun 13, 2010
    Last edited: Jun 13, 2010
    Thank you Mr. obvious !!
     

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