[Beta] - Spinlanders - Spin your way to adventure!

Discussion in 'Upcoming iOS Games' started by backupent, Feb 28, 2015.

  1. backupent

    backupent Active Member

    Mar 22, 2011
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    Hi All,

    I am happy to finally show off the game my friend and I have been working on for the past couple years.

    Spinlanders is our take on a casual dungeon crawler. We took the randomization mechanics of a slot machine to power the gameplay of a dungeon crawler.

    We are looking for feedback on gameplay and balance. If you would like to help send me a PM with your email for a TestFlight invite.

    Features:
    - Easy to play with depth for player control
    - Always guaranteed Free Spins!
    - Items and Upgrades to swing odds in your favor
    - Multi-Line spins, Holdable Icons, and Massive Scatter Matches!
    - Fun and colorful graphics, animations, and sounds

    Explore:
    - Over 30 stages of monsters, bosses, and riches! (With updates to come!)
    - 5 unlockable characters that provide unique bonuses
    - Multiples ways to upgrade your character - Forge your unique hero!
    - Fun Mini-Games to upgrade your stats
    - Win gold, gems, or items from the Prize shop!

    [​IMG] [​IMG] [​IMG] [​IMG] [​IMG]

    Trailer:


    All feedback is appreciated. We are currently adding Universal support.

    If you are interested in helping out please PM me your email.

    The game is also soft launched in the Canada
     
  2. kopicha

    kopicha Well-Known Member

    Feb 21, 2015
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    Jackpot in a dungeon crawler! I am in for it :D
     
  3. backupent

    backupent Active Member

    Mar 22, 2011
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    Thanks :D

    I'm really excited to share this with everyone. Also I am looking forward to getting some feedback.
     
  4. backupent

    backupent Active Member

    Mar 22, 2011
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    Captured some gifs from the video to show off the character animations.

    [​IMG]
    [​IMG]

    We are nearly done with adding universal support.
     
  5. kopicha

    kopicha Well-Known Member

    Feb 21, 2015
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    I was wondering would it be better to add an auto spin feature like some of those found in jackpot games? Or it is already there that I aint aware of? Just a thought.
     
  6. backupent

    backupent Active Member

    Mar 22, 2011
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    It is something I've thought about, but I don't think it fits this game. Our spins take a bit longer then the average slot machine game because of animations and each of the encounters do not take nearly as many spins as a normal slot machine game to clear a level.

    It is something I will keep inconsideration if there is a demand for it.
     
  7. kopicha

    kopicha Well-Known Member

    Feb 21, 2015
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    Alrighty! Looking forward to the universal support. Right now things have been things have been looking great. It's a new take on RPG genre where if RNG comes into play. While those usually roll based off dice, we have jackpot here to take over the job. And it is also a new take on how jackpot games can be played.

    Question thou, the jackpot mechanic used here is totally base of RNG or similar to those settings found in jackpot game with a win lose ration attached but just being more generous here? As my test play so far I cant really determine that. Because since the base mechanic of based of the jackpot component. I think this can be rather tricky to make the game fun yet balance.
     
  8. backupent

    backupent Active Member

    Mar 22, 2011
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    I've weighted the slot machine to provide a higher win percentage to the player. The RNG system heavily favors the players and compensates for long bad luck streaks that can occur on a slot machine.

    The game doesn't require any sort of currency for the basic spin. As a result, the slot machine in Spinlanders isn't built to slowly bleed the user out of their money like most video slots games.
     
  9. backupent

    backupent Active Member

    Mar 22, 2011
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    Spinlanders finally has Universal support, and it should be available for beta testers soon.
     
  10. backupent

    backupent Active Member

    Mar 22, 2011
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    We'll be releasing wide with Universal support on March 25th.

    Thank you everyone for all your help.
     

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