App Store acceptance taking a loooooonngg time..

Discussion in 'Public Game Developers Forum' started by dangerz, May 30, 2009.

  1. exosyphen

    exosyphen Well-Known Member

    Have you tried contacting Apple?
     
  2. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Producer/Publisher/Designer of Mobile Games
    America
    10 days for Champion Archer in review.

    No emails from Apple.
     
  3. Amperage

    Amperage Well-Known Member

    Today is the one month mark since iNsane v1.3 was submitted for review.

    Still nothing from apple regarding why review is taking so long. I'm thinking that pretty much everything they said in response to the google voice ordeal was a lie and the extended review times are simply them tightening up the process to match what they claimed.

    Or maybe they just enjoy jacking developers around.
     
  4. Syndicated Puzzles

    Syndicated Puzzles Well-Known Member

    #304 Syndicated Puzzles, Sep 7, 2009
    Last edited: Sep 7, 2009
    Amperage,

    Str8ts update (bug fix) has been over a month as well. Same as my Domino Dice patches so you are not alone. I could just imagine if a game had a major bug how many bad reviews one could get in 35 days. Both these games where down for a few hours on iTunes so I am hoping for some movement.
     
  5. Amperage

    Amperage Well-Known Member

    I spend more time bug testing than I probably should.. Working with Apple I guess it's worth it to spend that time and not have to stick your customers with the problem for who knows how long.
     
  6. blutoolz1

    blutoolz1 New Member

    Sep 8, 2009
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    Yeah, I guess we've just been really fortunate in our submissions to apple. I think the longest one took was a bit longer then 2 weeks, most others have been around 7-10 days.

    Try giving apple a call if you haven't already...or just send them an email...i've always had luck receiving responses. Good luck!
     
  7. dangerz

    dangerz Well-Known Member

    Apr 23, 2009
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    Week 4 now..
     
  8. ArtCoder

    ArtCoder Well-Known Member

  9. daveak

    daveak Well-Known Member

    No. I've had 2 updates go through since the 4th, there are also a number of other apps dated 4th.
     
  10. exosyphen

    exosyphen Well-Known Member

    Rumor has it, Apple will shut down the App Store starting September the 9th.
     
  11. bomber

    bomber Well-Known Member

    Nov 9, 2008
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    #311 bomber, Sep 8, 2009
    Last edited: Sep 8, 2009
    Actually it looks correct x-x Games sorted by "Release Date" only show one app from Saturday, everything else Friday or earlier. We tried to get our new game approved before iPod3 launch but are waiting now 20 days.
     
  12. schplurg

    schplurg Well-Known Member

    Bingo!!!

    All this just reinforces my determination to get my game out with no need for an update. I didn't say perfect, but I want to avoid a Duke Nukem-ish fiasco.
     
  13. Syndicated Puzzles

    Syndicated Puzzles Well-Known Member

    Str8ts 6 x6, Str8ts update, Domino Dice update 30 + days now

    I can't believe all 3 are held up.
     
  14. dangerz

    dangerz Well-Known Member

    Apr 23, 2009
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    I try and do that, but being a 1-man army it's a little hard to find everything.

    This is the longest I've ever had to wait for an update.. almost a month. Is it worth it to resubmit?
     
  15. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
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    Freelance Programmer
    Elgin, IL (USA)
    Rejecting / Resubmit

    I was at 28 days of limbo when I rejected the binary and resubmitted. That was close to 16 days ago.

    The flower Garden dev just had his updates approved after 30 days or so.

    --------------------------------------------------------------
    Trak4 and Trak4 Lite, a unique puzzle game on the iPhone and iPod Touch
     
  16. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Producer/Publisher/Designer of Mobile Games
    America
    Just rejected after 12 days.
     
  17. Stroffolino

    Stroffolino Well-Known Member
    Patreon Silver

    Apr 28, 2009
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    Software Engineer
    Pennsylvania
    What reason did the reviewer give?
     
  18. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
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    Producer/Publisher/Designer of Mobile Games
    America
    Inappropriate keywords.
     
  19. Little White Bear Studios

    Little White Bear Studios Well-Known Member
    Patreon Silver

    Aug 27, 2008
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    That sucks. Which words did they say were bad?
     
  20. Kris Jones

    Kris Jones Well-Known Member

    Mar 21, 2009
    1,012
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    Producer/Publisher/Designer of Mobile Games
    America
    I stated that "Bowman meets Lord of the Rings" for our game Champion Archer. So it was Lord of the Rings... I just wish that I could have simply changed the keywords, then have it approved. It looks as if we must wait through the entire review process, which loses the entire month of September for sales.
     

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