App Store acceptance taking a loooooonngg time..

Discussion in 'Public Game Developers Forum' started by dangerz, May 30, 2009.

  1. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
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    Freelance Programmer
    Elgin, IL (USA)
    Uh-oh

    Well, today is day 7 that Trak4 1.1.1 and Trak4 Lite 1.1.1 have been in review. When I saw the email in my inbox from the developer program, I had hoped to hear that the apps had both been approved.

    However, it was the dreaded "Your apps are requiring unexpected additional time for review. Thank you for your patience" email.

    Grrr. Was hoping this would come out this week. I think I need to wrap up development on Trak4 1.2 and then start on a second project. The waiting game is nerve wracking.



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    Trak4 - a challenging and unique puzzle game for the iPhone and iPod Touch
     
  2. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
    111
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    Freelance Programmer
    Elgin, IL (USA)
    Day 10 and counting

    for the approval on Trak4 1.1.1 and Trak4 Lite 1.1.1

    k
     
  3. dangerz

    dangerz Well-Known Member

    Apr 23, 2009
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    Submitted an update last night.
     
  4. cavalcadegames

    cavalcadegames Well-Known Member

    Apr 21, 2009
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    9 days and counting

    passed it on july 30. its 9 days and counting.
     
  5. rdklein

    rdklein Well-Known Member

    Apr 3, 2009
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    sw developer, tv producer, hw developer (microcodi
    Munich
    Update of Ports Of Call Lite approved yester update from 27.7.
     
  6. deadstick

    deadstick Well-Known Member

    Apr 28, 2009
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    25 days to approve latest app NutCracker when previous apps have taken 7-8 days. Definately taking longer to approve these days. Update on an existing game is still in queue after 10 days...
     
  7. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
    111
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    Freelance Programmer
    Elgin, IL (USA)
    Trak4 1.1.1 and Lite 1.1.1

    Day 13.

    Technically Day 20 on Trak4 1.1 but 13 days since they rejected and I submitted a new binary.
     
  8. cavalcadegames

    cavalcadegames Well-Known Member

    Apr 21, 2009
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  9. Eric5h5

    Eric5h5 Well-Known Member

    What's wrong with that? Almost all of my best sales days were Sunday. I wish any of my updates had been released on Sunday....

    --Eric
     
  10. cavalcadegames

    cavalcadegames Well-Known Member

    Apr 21, 2009
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    fridays and saturdays are the best days to release or so ive heard. :)

    we were mid Sunday. but its not really a huge deal.
     
  11. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
    111
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    Freelance Programmer
    Elgin, IL (USA)
    Sundays

    My weekend sales are better than others. So releasing midday Sunday isn't so bad, IMHO.

    Trak4 1.1.1 and Trak4 Lite 1.1.1 are sitting at 16 days now.

    ---------------------------------------------
    Trak4 a unique and challenging game for the iPhone and iPod Touch
     
  12. HouseTreeRobot

    HouseTreeRobot Well-Known Member

    Nov 18, 2008
    77
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    Living.
    UK
    In case anyone hadn't read from other threads, our game got accepted yesterday.

    45 days! :)
     
  13. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
    111
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    Freelance Programmer
    Elgin, IL (USA)
    45 Days?!?!?!?!?

    45 Days?

    Were their rejections and resubmissions along the way?

    ------------------------------------------
    Trak4, a unique and challenging puzzle game for the iPhone and iPod Touch.
     
  14. WellSpentYouth

    WellSpentYouth Well-Known Member

    Jan 11, 2009
    1,363
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    iPhone programmer
    App Tech Studios, USA
    Stick Escape 6.0 is now in its 11th day. Golden Glover is in its second.
     
  15. AndyKorth

    AndyKorth Well-Known Member

    Sep 16, 2008
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    Game Developer
    I've been hearing about two weeks lately, but some of these longer times are really discouraging! Our first releases only took 5 days... I'm not looking forward to the wait for our next game.
     
  16. HouseTreeRobot

    HouseTreeRobot Well-Known Member

    Nov 18, 2008
    77
    1
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    Living.
    UK
    No rejections. After 2 days got an email saying "will take unexpected time to review"

    Emailed after 25 days to see what the state was.
    After 30 days we rejected the binary, changed the ratings and re-submitted the same binary (same day).
    15 days later accepted
     
  17. Trak4Game

    Trak4Game Well-Known Member

    Jun 22, 2009
    111
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    Freelance Programmer
    Elgin, IL (USA)
    #277 Trak4Game, Aug 17, 2009
    Last edited: Aug 17, 2009
    Thanks

    Thanks for the update.

    45 days is quite horrible. I'm hoping we'll see something here soon this week as I quickly approach 21.


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    Trak4, a unique and challenging puzzle game for the iPhone and iPod Touch.
     
  18. Zack101

    Zack101 Well-Known Member

    Aug 3, 2009
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    Satarbyts nex has been going for 3 weeks (I think) that's long
     
  19. dangerz

    dangerz Well-Known Member

    Apr 23, 2009
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    I was just approved.. so ~9 days this time.
     
  20. BSEJames

    BSEJames Active Member

    Nov 2, 2008
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    Sushi Mayhem (new release) was finally approved today... took 12 days. Thats the longest so far. I'm seeing a trend though:

    1st game (Fall 2008) - 5 days
    2nd game (Spring 2009) - 9 days
    3rd game (Summer 2009) - 12 days

    I don't like where this is going 8(
     

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