Still in the works. We implement an additional storymode and the entire game will be an unified app for iPhone/iPad. So it may take a month longer then initially planned.
It's pretty much gonna blow you guys away...its like pure epicness in its raw form...very rare that you find a game in this state. Highly volatile, will melt you from the inside out if you even look at it.
Uh oh, you are raising the expectations of anybody above my possibilities I fear. However, thanks for this nice sentences. And yes, it will be epic.
Artwork The cartoony artwork in your games is great who is the artist or artists? I wish I could find a partner to make my game for Iphone and Facebook it will make millions and finally I could have a decent pension retirement
@nremondelli No, not in the first release, sorry. Online multiplayer needs a server infrastructure I can simply not afford yet. Maybe later. @boardgameguru He has a thread here at TA: teomas thread
We will think about this point once the game is ready for release. Btw.: the game will support iPhone 4's retina display as well as the iPad in an universal app. Looks pretty cool with this high resolutions. With a chance of 70% there will be even a Win32 and MacOS port available for purchase. Including platform comprehensive multiplayer via Lan / WLan. So you can even play with your friends if they do not own an iDevice.
I really like the look of this, never played the original spy vs spy but am definitely old enough to remember it and the rave reviews it got back in day, if this surpasses that then we are in for something special...
You and 100,000 other devs are saying the same thing right now! I wish you luck because it is a tough market right now.
Some HD Retina resolution screenshots - looks even better on the device's small screen (sorry to modem users) I hope to present some story mode screenshots soon, these will contain unique briefing / ingame / event graphics.
When it's done. Personally I'm expecting a release around the end of september. But as this is not solely my descision I can not guarantee this date. Sorry! I have not expected this long development cycle, but as this is only my second game I have still to learn a lot I guess. However, in the end Agents will come with a lot of features that I never thought of in my wildest dreams when starting the development. Oh, and the most important point: I have to coordinate my development time with the playing time once Mafia II is out. I have to set priorities here. Just kidding...