A success story....really?

Discussion in 'Public Game Developers Forum' started by bravetarget, Dec 3, 2009.

  1. Twitch

    Twitch Active Member

    A question for the OP: Did you advertise either of your apps, or simply post them to the iTunes store and let them generate their own momentum?
    I'd be interested to know what kind of, if any, marketing and promotion you did for such rapidly developed apps.
     
  2. tukun

    tukun Well-Known Member

    Oct 7, 2009
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    #22 tukun, Dec 16, 2009
    Last edited: Dec 16, 2009
    no need for marketing. app with boobs just sell themselves
     
  3. bravetarget

    bravetarget Well-Known Member

    Sep 14, 2009
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    #23 bravetarget, Dec 16, 2009
    Last edited: Dec 16, 2009
    Well, one thing I assume is that independently developed apps don't know how to swim. So you have to teach them, or they will sink. Bleh, forget the metaphors:

    I didn't pay a dime on marketing, though, it was still advertised via countless forums posts, commenting on popular blogs, free press releases, etc.

    Even the OP here is an advertising outlet, I didn't write it to be inspirational, I wrote it to get the app name out there, and make people look at the app. It's definitely unconventional advertising, they don't teach you this sort of thing in Marketing School, but I see 1200+ views on the thread alone. Keep in mind that nothing beats the traffic from direct app store exposure.

    Anyways, if you take this route, there are a lot of strict forum mods out there on the less fortunate boards, so be prepared to get hit with a banhammer over and over again.

    Hope that answers your question.
     

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