100 Rogues

Discussion in 'Upcoming iOS Games' started by keithburgun, Mar 25, 2010.

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  1. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    Good to get a possible release date (29th). The other two classes sound like great additions. Still an insta buy for me regardless. hoping it will be my favorite rogue-like in the appstore.

    Will there be a D-Pad control option implemented?
     
  2. keithburgun

    keithburgun Well-Known Member

    Feb 18, 2010
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    Game Design, Author
    Westchester, NY
    We aren't doing a D-Pad; once you play the game I think you'll see that it would be kind of silly for our game. Also we personally hate virtual D-pads.

    If there's enough demand for it once people have played the game and understand some of the mechanics - AND if we can figure a way to implement it well, we'll definitely consider it. Otherwise, it works really well just touching, like a mouse.
     
  3. Flowbee Haircut

    Flowbee Haircut Active Member

    Mar 30, 2010
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    Virtual dpads do indeed suck. You're trying to emulate a tactile three-dimensional object in software. Why not come up with a control scheme based on what the platform has as opposed to what it doesn't?
     
  4. Chocolate

    Chocolate Well-Known Member

    Jan 10, 2010
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    #84 Chocolate, Apr 25, 2010
    Last edited: Apr 25, 2010
    Agree 100%.

    Virtual dpads suck. Devs should try to find new control methods that don't rely on making believe a touchscreen is something it's not.

    We can touch exactly where we want a character to move or perform an action etc. Good programming should make that work well, and make the touch interface feel natural and not just a bad version of a physical dpad or analog joystick.

    ALSO - I'm looking forward to 100 Rogues' release! This looks like a really great game, especially after getting into the amazing Sword of Fargoal. These two games seem similar but different enough to want both.
     
  5. Chocolate

    Chocolate Well-Known Member

    Jan 10, 2010
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    Aim low!!! :p
     
  6. Lions

    Lions Well-Known Member

    Jul 2, 2009
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    DC
    Quote from their forum: :D
    "Ya, we're on track for release at the end of April.* Next week!* For real"
     
  7. Dienekes

    Dienekes Well-Known Member

    Mar 17, 2010
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    Anyone have news? Has it been submitted??
     
  8. Tikicobra

    Tikicobra Well-Known Member

    Apr 3, 2010
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    Virtual d-pads only suck if they're done poorly. Just look at Soosiz or Guerrilla Bob; the controls on those games are so good that I forgot I was using virtual controls.
     
  9. aricall

    aricall Well-Known Member

    Jun 16, 2009
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    Tattooist
    Instabuy can't wait for this one
     
  10. TheFamousEccles

    TheFamousEccles Well-Known Member

    Dec 19, 2009
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    #90 TheFamousEccles, Apr 27, 2010
    Last edited: Apr 27, 2010
    If I thought it would stay at that price, I'd definitely get it. However, I'm guessing it'll drop to $1 in a couple weeks. Unless you plan otherwise...
     
  11. casualty

    casualty Well-Known Member

    Mar 24, 2010
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    Is it just me, or is that a little bit cold? :confused:
     
  12. Dienekes

    Dienekes Well-Known Member

    Mar 17, 2010
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    I would pay 10 bucks if I could have it tonight...

    The only two games I really want are this and deliverace, and it seems like neither one is ever going to come out...
     
  13. stutz

    stutz Well-Known Member

    Aug 6, 2009
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    Any news on when this is going to be released?
     
  14. Dienekes

    Dienekes Well-Known Member

    Mar 17, 2010
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    Soon... Of course that has been the timeframe for over a month. July is looking likely... Scratch that... 1st quarter 2011 is my guess...
     
  15. Tikicobra

    Tikicobra Well-Known Member

    Apr 3, 2010
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    If what Keith Burgun says is true, then we can expect the game tomorrow. (Fingers crossed!)
     
  16. GodSon

    GodSon Well-Known Member

    Mar 12, 2009
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    I for one am counting on it.
     
  17. casualty

    casualty Well-Known Member

    Mar 24, 2010
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    Sorry to poop any parties here, but via Dinofarm Games's twitter

    So maybe the weekend? Not long surely.
     
  18. postmanmanman

    postmanmanman Well-Known Member

    Feb 14, 2010
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    "Not long," you say. Clearly, you're not aware of Apple's hilariously slow approval process. :rolleyes: This weekend would be excellent though...
     
  19. BazookaTime

    BazookaTime Well-Known Member

    Seems like it has been taking over a week lately. I think that Chop Chop Tennis is at around eight days right now.
     
  20. casualty

    casualty Well-Known Member

    Mar 24, 2010
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    I thought Apple had learned something resembling haste? Or was that just a brief golden time which has bollixed up since. :(
     

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