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      1. inque54
        Post

        Building a community before release

        Yeah Facebook ads are really expensive! From our experiments, we found out that a 3 day campaign over the weekend is the most optimal way of...
        Post by: inque54, Apr 6, 2016 in forum: Public Game Developers Forum
      2. inque54
        Post

        Building a community before release

        After doing a quick check on your Facebook page, you guys already have 19k likes! That's way more than we have right now haha Anyways, I think...
        Post by: inque54, Apr 6, 2016 in forum: Public Game Developers Forum
      3. inque54
        Post

        Which are the best ways to get installs and ratings?

        Facebook is a bit hit or miss. We usually try to do campaigns that are 3 days with varying success. I'm still not fully convinced that Facebook...
        Post by: inque54, Apr 6, 2016 in forum: Public Game Developers Forum
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