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      1. MostTornBrain
        Post

        iPhone Social Networks

        While the server side of things is of course out of your control, it does allow you control over what features are included in your app and how...
        Post by: MostTornBrain, Jun 18, 2009 in forum: General Game Discussion and Questions
      2. MostTornBrain
        Post

        iPhone Social Networks

        I'm leaning towards OpenFeint because the iPhone client-side code is all open source. I think that opens up a lot more potential than just...
        Post by: MostTornBrain, Jun 18, 2009 in forum: General Game Discussion and Questions
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