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So when Apple rejects your App Store submissions, what are the usual reasons, if they give you one? Is it usually a Human Interface Guideline...
Why do Mac App Store reviews take so much longer than for iOS?
Sounds like an awfully long wait. Have you ever gotten apps rejected, and for what reason?
I'm curious what kind of day-to-day problems game devs encounter while working with Xcode, Unity, or any other platform. I also have a few...
Pretty much this, not just for game design but for software engineering in general (not to exclude art and design, I'm sure this applies to those...
If it's an OpenGL ES game, I think I've heard of at least one thing that actually lets you collect a OpenGL call trace and then replay it in a...