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That is an insane combination. I did the demonic position combined with blood lust but never thought to add the seal / ritual bones to keep the...
Cool ... well done! Maybe try out the Feral Ogre as your tank and Tentaclid as your offensive mage. Will be interesting for me to get feedback...
Hey a quick update. I got this bug fixed in my version. So now abilities of allies and mind controlled units work properly. It was a quick...
That's really odd because I have code that tracks which favours have been activated and then on a mid-battle load re-applies them. Are you sure...
Yeah, I'll probably slap it in the options. Not sure which one should be default, I suppose the double tap version. Will see how it goes.
You can just overwrite an existing save game with a new one when you create a new party. There isn't a dedicated healing class but there are...
I think I fixed that in th 1.1 patch. Is it still an issue?
Thanks .... I'll just take it out next update. Apple have been rather inconsistent in applying their rules lately. I recently got an update...
Can you explain, I'm not familiar with that requirement. Are you saying apps should jot have quit buttons in the main menu or is it the quit...
Hey guys, I got feedback that it's easy to accidentally clixk the end turn button. Do you guys think I should have the end turn button bring up a...
1.1 patch is out! - New Content: Feral Ogre player character class added. A large, tough fighter with several brutal combat skills. - New...
Version 1.1 patch is in review finally. Let's hope it gets approved quickly and is made available. I started further work on the 1.2 patch...
Here's a preview of how it will look. This image is from DR2 but it will be the same for DR1. [img]new GUI preview by Rajpreet Dhillon, on...
I've finished the first draft of the Cataphract character with her skills and stats. She's a hybrid swordsman / archer that leans more heavily on...
Yeah, I'm planning to take a look at him. The 3D artist I partner who made that model is in the process of re-doing some of his characters and he...
Apple seem to be under a review / approval backlog. They have been really quick lately but the 1.1 update is still waiting for review. I'll...
Thanks for the info. Yep, the ap shouldn't be zero. I'll look into it.
Yeah, this is a known issue. Trying to figure out why target enemy abilities don't harm enemies when performed by allies or inits that you mind...
Kind of by design, you can get a lot of experience for one character if he kills a main bad guy and such. I'm thinking of changing it though so...
I've added this and it looks pretty good. I'm doing a test build now so I can't take a screen shot but tomorrow I'll post a screen shot as a preview.