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Some other reasons why Unity resonates with me over other solutions: * Large community / well-known: This is an important factor when choosing...
That's a good point. I've added 'email support provided in English only' as a disclaimer to the app store description for those countries....
I really, really, REALLY want the Android version. Can't come soon enough! :)
Less than a week to the Windows release, with Android and iOS sooner after! I'm already hard at work on the first update, which will add a new...
I believe that most paid marketing (banner ads, video ads, etc... ) are fairly useless for most small developers. There is value in reminding...
Strongly recommending against going the HTML5 route right now. The performance just isn't there. I can't recommend Unity more highly. Unity...
It sounds like Monkey X is good at porting, but Unity is just as easy. It's literally Build Settings > Choose Target (Windows, iPhone, Android,...
Not necessarily. This is a good piece on the difficulties that Punch Quest had (f2p runner from the guys who did Wayward Souls)...
Unless you expect your free game to get millions of downloads, it probably won't be very profitable. You need to hit a certain critical mass, in...
I'd like to handle all the press/marketing myself so that I can build some expertise in the area, but I appreciate your offer :)
As someone who does occasionally enjoy the occasional pretentious indie game, the title is appealing to me. The image it conjures (due to the...
Thanks for the support! I'm so stoked that you guys love the art! I'm glad that I was finally able to settle into a style that works for me. In...
To add to this, if you don't like the visual editor, don't use it. I do most of my Unity development in code. I use the visual editor to layout...
Yeah totally, that's the hardest part of development sometimes: ruthlessly cutting 'necessary' features, in order to actually ship something :P...
To be honest, this is probably a bit involved as an 'intro to Unity' but it does a good job of showing Unity 4.3's support for 2D games....
I second the 520. Nokia has a solid majority marketshare, so some kind of Lumia makes sense. The 520 is also a low-end device as far as Windows...
Yeah, and I think that's great! As with any good game (in my opinion), it should be relatively easy to 'go through the motions' and understand...
Can't recommend it highly enough. The whole "write once, run everywhere" paradigm has never been more true with Unity. It even deploys as a...
@jamescam Awesome, glad to hear it! Makes me sad that more developer don't port their stuff to Windows Phone more often; no excuses, I say!...
Just a quick update on release schedule. The game is pretty much feature complete, and I'm focused on testing/bug fixes at this point. I'm...