Separate names with a comma.
It will take another week or two. Building particle system right now as billboard fire didn't cut it when torches are being carried around. We are...
Another dungeon design, not in engine yet - will probably look better there ;) [IMG]
[IMG] Not in engine yet and maybe a little darker than the final ingame rendering, but a look like this we are aiming for the city.
Aaaah...Kickstarter, wish we were based in the US, but probably we will set up an indiegogo project. Game really exploded in scope after going...
Sorry for being quiet, we are pretty busy testing performance on different dungeon designs. Trying this vaulted design made us realize that our...
I am completely with you, the genius of Dungeon Master level design is unparalleled, it is one of my favorite games of all time. But there is...
Automapping at least is a given ;) And the plan is to have the other team members use their standard attacks when using those gesture controls...
I think I do. Would there be freedom to do all versions that would be perfect. Let's say a developer would sell the iPhone version for $1.99, the...
I applaude devs going universal. But strong selling point, not really, as you only make those happy who own both, while the others feel like they...
Imagine Eye of the Beholder 3 meets Lands of Lore and they become friends and agree to share only their best qualities ;)
I was surprised how much the performance jump from 3G to 3GS was, while the jump from 3GS to 4 was rather a non jump when you take resolution into...
We are just laying the groundwork while at the same time drawing some blueprints of what the house may look like. It is fun to show some early...
As long as it doesnt break the game completely I think that is a wise decision. 3GS owners dont expect miracles from their device. Crysis came to...
Sorry for no updates lately, but we are really busy implementing a toolchain to get our assets into the Editor (and so in the game). As we don't...
Thanks for the positive feedfack :) Our twitter account has just hatched: https://twitter.com/#!/wargbyte We'll try to tweet daily instead of...
While Andreas is busy implementing a level editor (adding, removing and decorating dungeon walls while running through the dungeon is fun) we made...
We are early in development, we know what the engine can do and that actually very much influences how the story turns out. We wont waste all...
Original storyline: Yes Universal: Yes
Only good? :( Need more detail? [IMG]
Here is a small teaser for the official teaser to be released in the coming weeks [media] Best Andreas & Martin from WargByte Entertainment