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I've just been testing the new update - the game is certainly easy to play when in casual mode and should please the people that said the game was...
The leaderboard or lack of for the casual may change at a later date... Openfeint will need to be altered to cater for this (we will be putting...
Silky smooth :)
We are going to do a new release in January, adding a tutorial and casual mode, and other things like music playback. This update is for the...
It's always been 1.99USD :)
These things will happen. But the next update is about making the game casual friendly. After that, the real content updating will start to happen.
I think each independent will want to keep their identity... The only thing really missing is the marketing side. We all know how to make games...
I think it's more about building a brand and been part of that brand. If quality is high from the word go then this brand will be known for high...
I really don't how this would work in an Independent Label way... The proposal is that a few select developers get together and form a co-op...
If something workable can be agreed on, then True Axis would be the first to come forward and be part of this alliance/Indie Label.
You are nearly there ;) The most important thing is that it's a tool that is used by devs to promote the game. For a dev this means more sales....
A union is a good thing too :) The marketing group will not be open to everyone - maybe a max of twenty members. If this model works, then...
At the moment we are still trying to iron this out... but as soon as something becomes more viable as a working model then we can talk to you guys :)
The only way this can be effective is that it is a co-op and each member has equal shares. Each member contributes money into it with fees and...
I'm totally serious about this :) Talking further in a private forum is a good idea. Of course there will be certain problems like agreeing...
Just some more ideas on how this should work. This label is about generating a marketing budget and that is where the money it generates gets...
Just quoting myself as a reminder of ideas. 1. First off this Indie Label is solely for marketing. It's a way of pooling a budget together -...
Ask and you shall receive :) I've just got music playback working with the game now - it's really good fun tearing around the tracks with the...
Better yet, now this would never happen ;) If we all managed to agree, the more devs the better, lets all have a sale this Xmas. It will...
I guess ideas like this are 2 a penny ;) But if forty devs got together to share marketing, then that is 40 games collected together, certainly...