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This game is fantastic! Love the vector style and it has relative touch controls that work perfectly. Best shmup I’ve played on iOS in ages! Only...
I personally would like to be able to see what the result of a fuse would be. And I actually love the visuals in this game. Probably more than...
Might want to post this on the dev’s Discord for the game. Not sure if he’s even looking here.
Guess it isn’t floating it’s just that the entire area around it works. Like a huge hit box. But you can touch the top part of the screen to go...
Shockingly cheap for a port of a Steam / Xbox One indie but 1.6 GB is too big for me right now.
What’s even more odd is that it isn’t actually fixed in real use, it floats on the left side of the screen, which I am quite happy about. It’s...
This is really good but they need to give the option to move the joystick. It’s actually a floating joystick but the physical representation of it...
Ah, ok. Did notice the perspective is even different than CounterSpy but still looks like it’s worth a shot. Actually gives me more of a Mark of...
Loved CounterSpy so definitely will check this out!
Is Never Go Home for iOS too? Or just Steam? Looks cool!
I need this game now. Can’t you just release it a few days early? :)
Looks promising. And it’s $2.99 not $.99. Not sure why the App Info pulled it in wrong.
Also need iPhone X support.
Sounds interesting though I’m not usually in a place to do voice controls (and not sure anyone would want to hear my singing, lol).
PNY6WTEMHEHP redeemed. Thanks!!!
Just as a heads up all the others were taken.
Was torn between getting this and SFD: Rogue TRPG. Know they are a bit different with the latter also being a rogue like. Thoughts?
I believe it was just that it had to be playable on the device - not necessarily full screen
So update but still no iPhone X support?
I hadn’t even used a single card because I couldn’t figure it out. And I have had issues with zoomed cards not closing but time keeps going. Had...