Separate names with a comma.
I dunno, every game ever has eventually gone down in price. I can maybe think of exceptions where flagship nintendo titles are discontinued before...
An eventual sale is inevitable, I'd say. It'll be a team decision whenever it's made, but I can safely speak for all of us when I say 'almost...
You should try to take out Satan! As soon as possible. If you get to him in under 2000 turns, he deals physical damage instead of his usual...
\o/.
That's sword of what we tried to get going with Enchant Weapon Scrolls and +1,2,... weapons. S'pose it might sound a bit cooler to have Sword of...
As I mentioned in one of the previous posts, it's about getting the biggest fixes in as soon as possible. I can tell you I'm not going to scramble...
Nope, there are never disadvantages to putting more points into a skill. Thanks to perfectly (or disastrously) coordinated sleep schedules, all...
I absolutely do not think it's ok to ship a broken game, and it's not my intent to fuel a trend of developing on margin. In this instance, it was...
"My head and arms sprouted birds. Your argument is invalid"
Make sure you have arrow in your inventory and the bow equipped, and then touch a tile occupied by a monster.
This was done for 1.01. The item menu should now take 1 turn when the menu closes if equipment changed.
Worked. App is listed as 1.01 in app store, but not in updates yet. EDIT: WTF? My eyes must be playing tricks on me. Back to 1.00 again EDIT...
1.01 is listed as 'Ready for Sale' in iTunes connect, but I'm not seeing it in the app store yet. Should be out shortly.
We are definitely going to optimize our bugs-per-development-man-hour ratio to get the biggest fixes to you as soon as possible. The one in review...
I still have only beaten it twice, owed to rats deciding to move conveniently. Luckily I can just ramp my health up to 9001 :D
Final Fantasy XIII has infighting, but in a much more scripted way.
Sounds like a great idea for this:
So could we released a strategy guide and pack in a detailed summary of the game's texture memory usage, and you'd call it a feature? :D
Seconded!
At the moment all of our loot is basically identifiable on sight, although you might not know if that sword lying there is a plain 'ole sword or...