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I understand your concerns on the Dark Meadow FTP. We have been listening to the community and hopefully we addressed a lot of the concerns that...
Interview on Destructoid about Horn http://www.destructoid.com/phosphor-talks-horn-mobile-gaming-and-touch-controls-233209.phtml
99.99999999998% coming out in August. We don't want to make any absolute statements until we are positive but if I were a betting man I would put...
We are still hoping to release this month.
We will have optional IAP but you will never have to buy IAP to beat the game :) Not once in any of our internal or external playtests have we...
Hey everyone, we just put up our main theme for our game from the incredible Austin Wintory (Composer of Journey)...
We will have iap options but the game has never been balanced towards or even playtested with iap in mind. Players will be able to play, enjoy,...
Yes it is still on the way, we have not forgotten iOS in the slightest :D
The arrow will show up when the game is finished loading. The cut-scene is to give you something pretty to look at while the game loads :)
We will have an update coming that will add a new side story complete with all new VO.
Hey guys, the update finally went through with the following changes: * Optimized for iPhone 4S * Lowered creature spawning rate to allow for...
This sounds like a game center issue that a few people are seeing. If you turn off game center before starting the game this might fix the issue....
The price drop is temporary. In regards to cloud saves, we are investigating cloud saves to see what type of tech would be needed to implement it.
Really sorry to hear about the movement issues, we submitted our first update/patch a few days ago but it is still waiting on apple's approval.
Thanks for the feedback guys! Besides bug fixes and the xp screen we will be adding some content that will give those of you who have reached...
Thanks for the response! We are looking into the combos to see what the issue is.
In the options under your "player vitals" section there is an icon of a first aid kit. Click it to use it.
Awesome to hear people are finishing it! Just curious, how did your player stats break down? Did you favor melee or ranged?
There are lots of bits of information hidden in the world- look around and you'll find it!
We have been quoted as saying that the game is 6 hours long. This was the length that it took our best tester to beat the game on his 4th...