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The main bird was animated by Johan though, took some months to get those smooth flaps :D, really glad we got it right!
Thank you Mr. Wolf! It certainly is tricky at times to figure he movements, specially with a low frame rate :P I often mix different animal...
Scirpus: A rather elegant looking creature... it deceives its prey by luring it close enough for an ambush! Hehe It lives in the Valley (coming...
Some fish we'll be seeing soon ;D (Sunfish, Flying Fish, Flying Gurnard, Angry Fish) Also 2 more creatures for the Valley! * Yes very related...
Spatiator for the Valley! [img]
Indeed! We're aiming for a march release, hopefully around that time.
Your suggestions are really appreciated! I'll be making a list of all the suggestions, we will prioritize the best ones! Cheers!
Lol, thanks for sticking with us BigRand!
XD! It did indeed! Lol
Happy New Years guys!! 2016 is literally around the corner. Very thankful for all your support, it's really appreciate it!
Yes, in fact I've already made most the perching frames (if not all) it's just a matter of putting them in the game. There is a lot of content...
That's really good to hear! We thought about a tutorial for a long time, it was going to be maybe a video or 2 Voxel thumbs showing the player how...
Thanks man! You as well!!
Love the dog animation! Great updates!
Same happened to me when I first started, but I think it's just something new to get used to, I got accustomed to it shortly after :P
All those already exist, they just haven't been implemented yet, I think some need the special movement Johan mentioned earlier :)
I agree! I'd be fun to fly through vines and maybe even perch on them.
Yes almost, every biome is still a work in progress. And there are maybe about 30-20% of all the animals available. I think the jungle needs...
Or even have to ability to dive underwater and try to catch the underwater creatures that way, or explore/ go through hidden crevices underwater...
Yeah that's probably where they will, hopefully they'll be glowing as well hehe